Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Merritt Anderson went above and beyond the call of duty. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Established a network of contacts. Gain 1 contacts. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Merritt Anderson's work ends up coming home with Merritt Anderson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Good fortune |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Given specialist training in vehicles. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 5 with the new title Chief. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Advanced training in a specialist field. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 6 with the new title Commissioner. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
44 |
Injured. |
8 |
44 |
Became a Scout (Explorer). |
8 |
46 |
A new romantic starts. Gain an Ally. |
8 |
48 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
9 |
48 |
Continued as Scout (Explorer). |
9 |
52 |
Gained a contact. |
10 |
52 |
Continued as Scout (Explorer). |
10 |
55 |
When dealing with an alien race, Merritt Anderson botch an opportunity to gather extra intelligence about them. |
10 |
55 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
10 |
56 |
Promoted to Scout (Explorer) rank 2. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Scout (Explorer). |
11 |
60 |
When dealing with an alien race, Merritt Anderson botch an opportunity to gather extra intelligence about them. |
11 |
60 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
11 |
60 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Continued as Scout (Explorer). |
12 |
61 |
Merritt Anderson's ship is damaged, and Merritt Anderson have to hitch-hike Merritt Anderson's way back across the stars to the nearest scout base. |
12 |
61 |
Gain 2 Contacts. Gain 1 Enemies. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Retired. |
13 |
63 |
Gained a contact. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |