Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
A good deal ensures Minnie Casey is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
A good deal ensures Minnie Casey is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
A series of bad deals and decisions force Minnie Casey into bankruptcy. Minnie Casey salvages what Minnie Casey can. |
4 |
28 |
Failed to qualify for Explorer (Scout). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
Minnie Casey went above and beyond the call of duty. |
4 |
32 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
32 |
Voluntarily left Law Enforcement |
5 |
32 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
34 |
During a battle, defeat or victory depends on Minnie Casey's actions. Minnie Casey actions lead to an honorabe discharge. |
6 |
34 |
Became a Scholar (Field Researcher). |
6 |
38 |
Make a breakthrough in Minnie Casey's field. |
6 |
38 |
Promoted to Scholar (Field Researcher) rank 1. |
7 |
38 |
Continued as Scholar (Field Researcher). |
7 |
39 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
7 |
42 |
Promoted to Scholar (Field Researcher) rank 2. |
8 |
42 |
Voluntarily left Field Researcher |
8 |
42 |
Failed to qualify for Intelligence (Agent). |
8 |
42 |
Became a Drifter (Barbarian). |
8 |
45 |
Minnie Casey do not know what happened to Minnie Casey. There is a gap in Minnie Casey's memory. |
8 |
46 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
46 |
Continued as Drifter (Barbarian). |
9 |
48 |
Betrayed by a friend. One of Minnie Casey's Contacts or Allies betrays Minnie Casey, ending Minnie Casey's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
50 |
Continued as Drifter (Barbarian). |
10 |
54 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
11 |
54 |
Continued as Drifter (Barbarian). |
11 |
58 |
Promoted to Drifter (Barbarian) rank 3. |
12 |
58 |
Continued as Drifter (Barbarian). |
12 |
60 |
A new romantic starts. Gain an Ally. |
12 |
62 |
Forced to muster out. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Retired. |
13 |
66 |
Good fortune. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |