Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
21 |
Neal Tow is forced out because of censorship or controversy. What truth did Neal Tow get too close to? |
2 |
21 |
Became a Scholar (Scientist). |
2 |
23 |
Make a breakthrough in Neal Tow's field. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Switched to Scholar (Field Researcher) with previous rank. |
3 |
28 |
A rival researcher blackens Neal Tow's name or steals Neal Tow's research. Gain a Rival. |
4 |
29 |
Continued as Scholar (Field Researcher). |
4 |
30 |
An expedition or voyage goes wrong, leaving Neal Tow stranded in the wilderness. |
5 |
30 |
Became a Merchant (Broker). |
5 |
31 |
Embroiled in legal trouble. |
6 |
34 |
Continued as Merchant (Broker). |
6 |
37 |
Embroiled in legal trouble. |
6 |
38 |
Promoted to Merchant (Broker) rank 1. |
7 |
38 |
Continued as Merchant (Broker). |
7 |
40 |
Neal Tow's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
40 |
Failed to qualify for Artist (Entertainer). |
8 |
40 |
Became a Drifter (Scavenger). |
8 |
44 |
Neal Tow do not know what happened to Neal Tow. There is a gap in Neal Tow's memory. |
9 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
45 |
Neal Tow come into conflict with a splinter group Neal Tow's own religion which maintains Neal Tow's version is the wrong one. Gain 3 Rivals. |
10 |
45 |
Switched to Drifter (Barbarian). |
10 |
48 |
Betrayed by a friend. One of Neal Tow's Contacts or Allies betrays Neal Tow, ending Neal Tow's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
11 |
49 |
Neal Tow is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
52 |
Continued as Believer (Mainstream Believer). |
12 |
54 |
Neal Tow is sent to a new community or parish to preach The Word among the poor. |
13 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
56 |
Continued as Believer (Mainstream Believer). |
13 |
59 |
Neal Tow is sent to a new community or parish to preach The Word among the poor. |
14 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
60 |
Continued as Believer (Mainstream Believer). |
14 |
64 |
Neal Tow secretly provide religious rites for a dying leader or noble, although they do not share Neal Tow's faith. Gain an Ally in the family and a Rival who disagrees with Neal Tow's choice. |
15 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
64 |
Continued as Believer (Mainstream Believer). |
15 |
65 |
Neal Tow refused an offer of inducements to betray Neal Tow's faith. Gain 6 enemies. |
15 |
68 |
Forced to muster out. |
16 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |