Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
Spent the college years partying. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
22 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
2 |
24 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Army (Cavalry) with previous rank. |
3 |
30 |
Thrown into a brutal ground war |
3 |
30 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
30 |
Promoted to Army (Cavalry) officer rank 3 with the new title Major. |
4 |
30 |
Continued as Army (Cavalry). |
4 |
34 |
Thrown into a brutal ground war |
4 |
34 |
Scarred. Fully recovered. |
4 |
34 |
Promoted to Army (Cavalry) officer rank 4 with the new title Lieutenant Colonel. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Army (Army Support) with previous rank. |
5 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
38 |
Promoted to Army (Army Support) officer rank 5 with the new title Colonel. |
6 |
38 |
Continued as Army (Army Support). |
6 |
42 |
Unit is slaughtered in a disastrous battle, for which Oswald Boyd blame Oswald Boyd's commander. Gain commander as Enemy. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
43 |
Severely injured. Owe 1,250 for medical bills. |
8 |
43 |
Became a Scout (Explorer). |
8 |
47 |
Oswald Boyd inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
47 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
47 |
Submitted to the draft. |
9 |
47 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
48 |
Oswald Boyd's work ends up coming home with Oswald Boyd, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
10 |
48 |
Became a Drifter (Wanderer). |
10 |
50 |
Attempted a risky adventure and was sent to prison. |
10 |
52 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Became a Prisoner (Fixer). |
11 |
56 |
Defeated a prison gang. Gain an Enemy. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Switched to Prisoner (Inmate) with previous rank. |
12 |
60 |
Make friends with another inmate; gain them as a Contact. |
12 |
60 |
Promoted to Prisoner (Inmate) rank 1. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Returned to Prisoner (Fixer). |
13 |
63 |
Hire a new lawyer. |
13 |
64 |
Promoted to Prisoner (Fixer) rank 1. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
Switched to Prisoner (Thug) with previous rank. |
14 |
68 |
Parole hearing. |
14 |
68 |
Promoted to Prisoner (Thug) rank 2. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |