Retired Project Worker Paul Ray  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 69 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 9 (1) 5 (-1)111495
Lusty, Obliging
 
Skills
Admin 0
Advocate 0
Animals 0
Art (Presentation/Write) 1
Broker 0
Deception 0
Diplomat 0
Electronics 0
Jack-of-All-Trades 2
Leadership 1
Mechanic 0
Melee (Unarmed) 1
Persuade 2
Pilot 0
Profession (Spacer) 0
Recon 1
Seafarer 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Corporate 01
Drifter Barbarian 14
Entertainer Artist 23
Scout Courier 01
Believer Missionary/Humanitarian Project Worker12
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Susie Teague Ally 2 0 2 3 Kargol (F/65)
Luis Watton Contact 1 0 1 5 Kargol (M/18)
Clint Prescott Contact 2 0 1 2 Kargol (M/43)
Clint Prescott’s relationships have begun to affect the character.
Marc James Contact 2 1 1 0 Kargol (M/47)
Marc James has negatively life-changing event.
William Drogace Enemy 0 2 0 1 Cassilldan (F/21)
Clare Nichols Rival 0 1 0 3 Kargol (M/86)
Theo Medina Rival 1 2 2 0 Azhanti (F/20)
Hamp Arthur Rival 1 2 1 3 Kargol (M/73)
Hamp Arthur is found or reported dead.
Shelly Black Contact 0 1 3 3 Kargol (F/56)
Pierce Carter Contact 2 3 0 3 Dolphin, Imperium (M/42)
Pierce Carter was ruined by misfortune caused by the character.
 
Term Age History
1 18 Became a Citizen (Corporate).
1 21 A revolution, attack or other unusual event throws Paul Ray's life into chaos, forcing Paul Ray to leave the planet.
2 21 Failed to qualify for Thief (Rogue).
2 21 Became a Drifter (Barbarian).
2 22 Find valuable salvage.
3 25 Continued as Drifter (Barbarian).
3 29 Betrayed by a friend. One of Paul Ray's Contacts or Allies betrays Paul Ray, ending Paul Ray's career. That Contact or Ally becomes a Rival or Enemy.
4 29 Became a Entertainer (Artist).
4 33 Gained a contact.
4 33 Promoted to Entertainer (Artist) rank 1.
5 33 Continued as Entertainer (Artist).
5 35 Gain a patron in the arts. Gain an Ally
5 37 Promoted to Entertainer (Artist) rank 2.
6 37 Continued as Entertainer (Artist).
6 40 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
7 40 Failed to qualify for Courier (Scout).
7 40 Submitted to the draft.
7 40 Became a Scout (Courier).
7 43 Paul Ray's ship is damaged, and Paul Ray have to hitch-hike Paul Ray's way back across the stars to the nearest scout base.
7 43 Gain 3 Contacts. Gain 1 Enemies.
8 43 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 47 Paul Ray is sent to a new community or parish to preach The Word among the poor.
8 47 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 47 Continued as Believer (Missionary/Humanitarian).
9 51 Paul Ray come into conflict with a splinter group Paul Ray's own religion which maintains Paul Ray's version is the wrong one. Gain 3 Rivals.
10 51 Returned to Drifter (Barbarian).
10 53 Attacked by enemies and injured.
10 53 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
10 53 Gain Enemy if Paul Ray don't already have one.
10 55 Promoted to Drifter (Barbarian) rank 1.
11 55 Aging Crisis. Owe 60,000 for medical bills.
11 55 Retired at age 55.
11 55 Continued as Drifter (Barbarian).
11 58 Betrayed by a friend. One of Paul Ray's Contacts or Allies betrays Paul Ray, ending Paul Ray's career. That Contact or Ally becomes a Rival or Enemy.
12 58 Aging Crisis. Owe 30,000 for medical bills.
12 58 Retired.
12 60 Birth or Death involving a family member or close friend.
13 62 Aging Crisis. Owe 40,000 for medical bills.
13 64 Gained a contact.
14 66 Aging Crisis. Owe 50,000 for medical bills.
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