Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Perry Day run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
25 |
Perry Day befriend a superior in the corporation or the colony. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
28 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
30 |
Voluntarily left Colonist |
4 |
30 |
Returned to Drifter (Barbarian). |
4 |
32 |
Survived a risky adventure but gained nothing. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
38 |
A new romantic starts. Gain an Ally. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
39 |
Perry Day do not know what happened to Perry Day. There is a gap in Perry Day's memory. |
7 |
39 |
Became a Entertainer (Journalist). |
7 |
42 |
An investigation, tour, project or expedition goes wrong, stranding Perry Day far from home. |
8 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
43 |
Perry Day is chosen to represent Perry Day's faith in a vid show or other highly public forum. |
9 |
46 |
Voluntarily left Holy Warrior |
9 |
46 |
Switched to Drifter (Wanderer). |
9 |
50 |
Suffer from a life-threatening illness. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Retired. |
10 |
51 |
Good fortune. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
65 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |