Retired 2nd Officer Philip Jackson  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Irhadre 69 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 8 (0) 2 (-2)8 (0)111982
Judgmental, Persuasive
 
Skills
Admin 0
Advocate 1
Astrogation 1
Broker 0
Clairvoyance 0
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Gun Combat 0
Jack-of-All-Trades 1
Language 0
Mechanic 2
Medic 0
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Science (Life Sciences/Psionicology) 0
Steward 1
Streetwise 0
Survival 0
Telekinesis 0
Telepathy 1
Teleportation 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout13
Merchant Merchant Marine 2nd Officer45
Believer Missionary/Humanitarian Project Worker12
Psion Psi-Warrrior Psi-Soldier02
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Jettie Lewis Rival 1 1 2 3 Irhadre (F/22)
Madelyn Jemmy Contact 3 0 0 0 Dolphin, Imperium (F/58)
Octavia Head Rival 2 1 0 1 Ronnin (F/32)
Reuben Mitchell Ally 4 0 0 1 Ne Kraeda ren Kelva (M/24)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 22 Join a social movement.
1 22 Graduated. Gain an rival who is upset that Philip Jackson left the community.
2 22 Became a Scout (Courier).
2 26 Spend several years jumping from world to world in Philip Jackson's scout ship.
2 26 Promoted to Scout (Courier) rank 1 with the new title Scout.
3 26 Continued as Scout (Courier).
3 29 When dealing with an alien race, Philip Jackson botch an opportunity to gather extra intelligence about them.
3 29 Philip Jackson have no idea what happened to Philip Jackson – they found Philip Jackson's ship drifting on the fringes of friendly space.
4 30 Continued as Scout (Courier).
4 31 Perform an exemplary service for the scouts.
5 34 Voluntarily left Courier
5 34 Failed to qualify for Army Support (Army).
5 34 Submitted to the draft.
5 34 Became a Merchant (Merchant Marine) with the new title Crewman.
5 36 A good deal ensures Philip Jackson is living the high life for a few years.
5 38 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 38 Continued as Merchant (Merchant Marine).
6 39 Make an unexpected connection outside Philip Jackson's normal circles. Gain a Contact.
6 42 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
7 42 Continued as Merchant (Merchant Marine).
7 45 Given advanced training in a specialist field
7 46 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
8 46 Continued as Merchant (Merchant Marine).
8 47 A good deal ensures Philip Jackson is living the high life for a few years.
8 50 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
9 50 Continued as Merchant (Merchant Marine).
9 52 Bankrupted by a rival. Gain the other trader as a Rival.
10 52 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 53 Moved to a new world.
10 56 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 56 Aging Crisis. Owe 60,000 for medical bills.
11 56 Retired at age 56.
11 56 Continued as Believer (Missionary/Humanitarian).
11 60 Philip Jackson is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
11 60 Forced to muster out.
12 60 Aging Crisis. Owe 40,000 for medical bills.
12 60 Became a Psion (Psi-Warrrior) with the new title Psi-Soldier.
12 62 Refuse to misuse powers for personal gain.
13 64 Aging Crisis. Owe 50,000 for medical bills.
13 64 Continued as Psion (Psi-Warrrior).
13 66 Experimented on by a corporation, government, or other organisation
14 66 Aging Crisis. Owe 50,000 for medical bills.
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