Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Suffered a deep tragedy. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Rogue (Thief). |
2 |
27 |
Backstab a fellow rogue for personal gain. |
3 |
29 |
Attempted to change assignments. |
3 |
29 |
Switched to Rogue (Enforcer) with previous rank. |
3 |
30 |
Price Simpson spend months in the dangerous criminal underworld. |
3 |
33 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
33 |
Continued as Rogue (Enforcer). |
4 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
37 |
Forced to continue current assignment. |
4 |
37 |
Promoted to Rogue (Enforcer) rank 2. |
5 |
37 |
Continued as Rogue (Enforcer). |
5 |
40 |
Involved in the planning of an impressive heist. |
6 |
41 |
Continued as Rogue (Enforcer). |
6 |
44 |
A police detective or rival criminal forces Price Simpson to flee and vows to hunt Price Simpson down. Gain an Enemy. |
7 |
44 |
Became a Merchant (Broker). |
7 |
48 |
Severely injured. Fully recovered. |
8 |
48 |
Became a Drifter (Wanderer). |
8 |
49 |
Price Simpson do not know what happened to Price Simpson. There is a gap in Price Simpson's memory. |
9 |
49 |
Failed to qualify for Courier (Scout). |
9 |
49 |
Switched to Drifter (Barbarian). |
10 |
53 |
Continued as Drifter (Barbarian). |
11 |
57 |
Continued as Drifter (Barbarian). |
11 |
61 |
Amnesia. |
12 |
61 |
Continued as Drifter (Barbarian). |
12 |
62 |
Price Simpson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
63 |
A notable academic consults with Price Simpson about a publication or documentary he is working on. Gain a Contact in academia. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |