Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Scarred. Owe 5,000 for medical bills. |
3 |
24 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
27 |
Ransom Nealy retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
28 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
28 |
Continued as Believer (Missionary/Humanitarian). |
4 |
29 |
Ransom Nealy come into conflict with a splinter group Ransom Nealy's own religion which maintains Ransom Nealy's version is the wrong one. Gain 1 Rivals. |
5 |
29 |
Failed to qualify for Journalist (Entertainer). |
5 |
29 |
Switched to Drifter (Barbarian). |
5 |
32 |
Nearly killed. Owe 35,000 for medical bills. |
6 |
32 |
Became a Merchant (Free Trader). |
6 |
33 |
Embroiled in legal trouble. |
6 |
36 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
36 |
Continued as Merchant (Free Trader). |
7 |
39 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
39 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
39 |
Retired at age 39. |
8 |
39 |
Retired. |
8 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
44 |
Victim of a crime. |
10 |
51 |
Gained a contact. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
A new romantic starts. Gain an Ally. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Good fortune. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |