Retired Settler Ray Young  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Cafadan 69 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 6 (0) 6 (0)4 (-1)111966
Precise
 
Skills
Animals 0
Athletics 0
Carouse 2
Diplomat 1
Drive 0
Electronics (Sensors) 1
Gambler 3
Gun Combat (Slug) 3
Jack-of-All-Trades 2
Language 0
Mechanic 0
Profession (Spacer/Belter) 1
Profession (Worker/Religion) 1
Recon 2
Stealth 1
Streetwise 3
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist Settler24
Drifter Wanderer 22
Rogue Thief 24
Believer Missionary/Humanitarian Project Worker12
 
Name Type Affinity Enmity Power Influence Species
Myrtle Lamb Contact 0 0 2 3 Ronnin (F/26)
Myrtle Lamb gains in power and influence.
Jonnie Jackson Rival 2 0 3 1 Dynchia (M/9)
Relationship becomes more moderate.
Tressie Wilson Enemy 0 3 2 1 Cafadan (F/42)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 22 Ray Young learn something Ray Young should not have – a corporate secret, a political scandal – which Ray Young can profit from illegally.
1 22 Gain a criminal contact.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 26 A revolution, attack or other unusual event throws Ray Young's life into chaos, forcing Ray Young to leave the planet.
3 26 Continued as Citizen (Colonist).
3 29 Ray Young befriend a superior in the corporation or the colony.
3 30 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
4 30 Continued as Citizen (Colonist).
4 33 Advanced training in a specialist field.
4 34 Forced to muster out.
5 34 Failed to qualify for Explorer (Scout).
5 34 Became a Drifter (Wanderer).
5 38 Encounter a Psionic institute.
5 38 Tested for psionic powers
5 38 Promoted to Drifter (Wanderer) rank 1.
6 38 Continued as Drifter (Wanderer).
6 40 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
6 42 Promoted to Drifter (Wanderer) rank 2.
7 42 Voluntarily left Wanderer
7 42 Became a Rogue (Thief).
7 44 Involved in a gambling ring.
7 46 Promoted to Rogue (Thief) rank 1.
8 46 Continued as Rogue (Thief).
8 48 A romantic relationship ends badly. Gain a Rival or Enemy.
8 50 Promoted to Rogue (Thief) rank 2.
9 50 Aging Crisis. Owe 50,000 for medical bills.
9 50 Retired at age 50.
9 50 Continued as Rogue (Thief).
9 53 Involved in the planning of an impressive heist.
10 54 Aging Crisis. Owe 40,000 for medical bills.
10 54 Continued as Rogue (Thief).
10 58 Involved in a gambling ring.
10 58 Forced to muster out.
11 58 Aging Crisis. Owe 20,000 for medical bills.
11 58 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 62 Ray Young refuse to secretly provide religious rites for a dying leader or noble, because they do not share Ray Young's faith.
11 62 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 62 Aging Crisis. Owe 50,000 for medical bills.
12 62 Continued as Believer (Missionary/Humanitarian).
12 63 Ray Young is chosen to represent Ray Young's faith in a vid show or other highly public forum.
12 66 Forced to muster out.
13 66 Aging Crisis. Owe 60,000 for medical bills.
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