Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Reid McDonaugh spend a great deal of time on the fringes of Charted Space. |
1 |
20 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Victim of a crime |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Serve as the courier for an important message from the Imperium. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
When dealing with an alien race, Reid McDonaugh botch an opportunity to gather extra intelligence about them. |
4 |
31 |
Reid McDonaugh have no idea what happened to Reid McDonaugh – they found Reid McDonaugh's ship drifting on the fringes of friendly space. |
5 |
34 |
Continued as Scout (Courier). |
5 |
38 |
Psychologically damaged by Reid McDonaugh's time in the scouts. |
6 |
38 |
Failed to qualify for Pirate (Rogue). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Marine (Star Marine) with the new title Marine. |
6 |
41 |
A mission goes wrong; Reid McDonaugh and several others are captured and mistreated by the enemy. Gain Reid McDonaugh's jailer as an Enemy. |
7 |
41 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
41 |
Retired at age 41. |
7 |
41 |
Retired. |
7 |
43 |
A new romantic starts. Gain an Ally. |
8 |
49 |
Good fortune. |
9 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
52 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
56 |
A new romantic starts. Gain an Ally. |
11 |
61 |
A new romantic starts. Gain an Ally. |
12 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
63 |
Gained a contact. |
13 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |