Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Spent the college years partying. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Drifter (Wanderer). |
2 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
29 |
Continued as Drifter (Wanderer). |
3 |
32 |
Attacked by enemies and injured. |
3 |
32 |
Lost eye or limb. Owe 5,000 for medical bills. |
3 |
32 |
Gain Enemy if Rollin Mullabyaly don't already have one. |
3 |
33 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
33 |
Continued as Drifter (Wanderer). |
4 |
37 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
37 |
Became a Scholar (Physician). |
5 |
38 |
Win a prestigious prize for Rollin Mullabyaly's work. |
5 |
41 |
Promoted to Scholar (Physician) rank 1. |
6 |
41 |
Continued as Scholar (Physician). |
6 |
44 |
Amnesia. |
6 |
45 |
Forced to muster out. |
7 |
45 |
Became a Scout (Courier). |
7 |
46 |
Spend several years jumping from world to world in Rollin Mullabyaly's scout ship. |
8 |
49 |
Continued as Scout (Courier). |
8 |
51 |
Rollin Mullabyaly spend a great deal of time on the fringes of Charted Space. |
8 |
51 |
Gain a contact in an alien race. |
9 |
53 |
Continued as Scout (Courier). |
9 |
54 |
When dealing with an alien race, Rollin Mullabyaly have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
9 |
57 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
57 |
Continued as Scout (Courier). |
10 |
60 |
Rollin Mullabyaly have no idea what happened to Rollin Mullabyaly – they found Rollin Mullabyaly's ship drifting on the fringes of friendly space. |
11 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
60 |
Retired at age 60. |
11 |
60 |
Retired. |
11 |
63 |
Good fortune. |
12 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |