Retired Senior Crewman Sherman Morvell  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 69 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 6 (0)111546
Optimistic
 
Skills
Athletics 0
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (Power) 1
Gambler 1
Gun Combat 0
Gunner 0
Mechanic 1
Persuade 0
Pilot 0
Recon 1
Science (Social Sciences/Belief) 2
Seafarer (Personal) 1
Stealth 1
Steward 1
Streetwise 1
Survival 2
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand12
Scout Explorer Scout12
Drifter Barbarian 12
Merchant Merchant Marine Senior Crewman13
Believer Missionary/Humanitarian Junior Project Worker03
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Versie Macks Contact 2 1 4 3 Humaniti (F/69)
Forgiveness.
Elzie Barnes Enemy 0 3 0 1 Humaniti (M/65)
Elzie Barnes has life-changing event that creates new responsibilities.
Shane Medina Contact 1 1 4 0 Florian (M/29)
Mortimer Medina Enemy 0 1 0 0 Murrissi (M/45)
Mortimer Medina is diminished in both power and influence.
 
Term Age History
1 18 Failed to qualify for Worker (Citizen).
1 18 Submitted to the draft.
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 21 Vessel participates in a notable military engagement.
2 22 Continued as Navy (Line/Crew).
2 24 Commanding officer takes an interest in Sherman Morvell's career.
2 26 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
3 26 Voluntarily left Line/Crew
3 26 Became a Scout (Explorer).
3 30 Sherman Morvell's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
3 30 Promoted to Scout (Explorer) rank 1 with the new title Scout.
4 30 Continued as Scout (Explorer).
4 33 Sherman Morvell's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sherman Morvell fail to help. Gain an Enemy.
4 33 Scarred. Owe 5,000 for medical bills.
5 34 Voluntarily left Explorer
5 34 Failed to qualify for Performer (Entertainer).
5 34 Became a Drifter (Barbarian).
5 38 Promoted to Drifter (Barbarian) rank 1.
6 38 Continued as Drifter (Barbarian).
6 39 Find valuable salvage.
6 42 Forced to muster out.
7 42 Became a Merchant (Merchant Marine) with the new title Crewman.
7 46 Make an unexpected connection outside Sherman Morvell's normal circles. Gain a Contact.
8 46 Aging Crisis. Owe 40,000 for medical bills.
8 46 Retired at age 46.
8 46 Continued as Merchant (Merchant Marine).
8 50 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 50 Aging Crisis. Owe 40,000 for medical bills.
9 50 Continued as Merchant (Merchant Marine).
9 53 Imperial trade restrictions force Sherman Morvell out of business.
10 53 Aging Crisis. Owe 10,000 for medical bills.
10 53 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 57 Sherman Morvell is sent to a new community or parish to preach The Word among the poor.
11 57 Aging Crisis. Owe 20,000 for medical bills.
11 57 Continued as Believer (Missionary/Humanitarian).
11 59 Someone more charismatic but less devout than Sherman Morvell has become Sherman Morvell's superior.
12 61 Aging Crisis. Owe 20,000 for medical bills.
12 61 Continued as Believer (Missionary/Humanitarian).
12 63 Sherman Morvell aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
13 63 Aging Crisis. Owe 10,000 for medical bills.
13 63 Retired.
13 67 Betrayal. Convert an Ally into a Rival or Enemy.
14 67 Aging Crisis. Owe 50,000 for medical bills.
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