Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Voluntarily left Colonist |
2 |
22 |
Became a Agent (Intelligence). |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
28 |
A good deal ensures Shiis is living the high life for a few years. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
32 |
Make an unexpected connection outside Shiis's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
38 |
A sudden war destroys Shiis's trade routes and contacts, forcing Shiis to flee that region of space. |
5 |
38 |
Gain rebels as Enemy |
6 |
38 |
Failed to qualify for Merchant Academy. |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
Make an unexpected connection outside Shiis's normal circles. Gain a Contact. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Risk Shiis's fortune on a possibility lucrative deal and win. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
54 |
Forced to continue current assignment. |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
10 |
58 |
Bankrupted by a rival. Gain the other trader as a Rival. |
11 |
58 |
Failed to qualify for Courier (Scout). |
11 |
58 |
Became a Drifter (Scavenger). |
11 |
62 |
Promoted to Drifter (Scavenger) rank 1. |
12 |
62 |
Continued as Drifter (Scavenger). |
12 |
66 |
Promoted to Drifter (Scavenger) rank 2. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Retired at age 66. |