Retired Junior Project Worker Sirlamu Laash  

Species Age Sex Str Dex End Int Edu SocUPP
Vilani, Imperium 69 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 7 (0) 5 (-1)111975
Ill-Bred, Rosy cheeks, Anxious
 
Skills
Animals 0
Art (Creative) 0
Carouse 1
Diplomat 1
Drive 0
Engineer (Power) 1
Gun Combat (Archaic) 1
Medic 1
Melee (Striking) 1
Persuade 1
Pilot 0
Science (Space Sciences) 0
Seafarer (Sails) 1
Stealth 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 03
Scout Surveyor 02
Merchant Merchant Marine Crewman01
Scout Explorer 01
Believer Missionary/Humanitarian Junior Project Worker04
Drifter Scavenger 01
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Oscar Bradley Contact 3 1 1 3 Traltar (M/24)
Oscar Bradley gains in power and influence.
Shumka Dau Contact 5 1 2 0 Vilani, Imperium (M/46)
reconciliation.
Iiimshin Uaagumshim Contact 1 1 0 1 Vilani, Imperium (F/23)
Cyril Pandy Contact 6 1 4 2 Irhadre (M/20)
reconciliation.
Za Kigin Contact 1 2 4 0 Vilani, Imperium (M/79)
Erki Uukhe Im Enemy 0 2 1 1 Vilani, Imperium (F/77)
Muud Iimnuir Gisirdapup Enemy 0 3 1 2 Vilani, Imperium (F/24)
Mossie Young Contact 3 1 0 0 Vlazhdumecta (F/27)
Helen James Enemy 0 0 5 0 Halka (M/49)
Helen James is out of contact doing something interesting but not suspicious.
Martha Mcarthy Contact 2 2 0 2 Lancian (M/81)
Martha Mcarthy is diminished in both power and influence.
 
Term Age History
1 18 Became a Drifter (Barbarian).
2 22 Continued as Drifter (Barbarian).
2 24 Survived a risky adventure but gained nothing.
3 26 Continued as Drifter (Barbarian).
3 27 Attacked by enemies and injured.
3 27 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3 27 Gain Enemy if Sirlamu Laash don't already have one.
4 30 Voluntarily left Barbarian
4 30 Became a Scout (Surveyor).
4 34 Sirlamu Laash's ship is damaged, and Sirlamu Laash have to hitch-hike Sirlamu Laash's way back across the stars to the nearest scout base.
4 34 Gain 5 Contacts. Gain 2 Enemies.
5 34 Continued as Scout (Surveyor).
5 36 Sirlamu Laash spend a great deal of time on the fringes of Charted Space.
5 36 Gain a contact in an alien race.
6 38 Voluntarily left Surveyor
6 38 Became a Merchant (Merchant Marine) with the new title Crewman.
6 41 A sudden war destroys Sirlamu Laash's trade routes and contacts, forcing Sirlamu Laash to flee that region of space.
6 41 Gain rebels as Enemy
7 41 Failed to qualify for Pirate (Rogue).
7 41 Submitted to the draft.
7 41 Switched to Scout (Explorer) with previous rank.
7 43 Sirlamu Laash have no idea what happened to Sirlamu Laash – they found Sirlamu Laash's ship drifting on the fringes of friendly space.
8 43 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 47 Gained a contact.
9 47 Continued as Believer (Missionary/Humanitarian).
9 51 Sirlamu Laash retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
9 51 Forced to muster out.
10 51 Switched to Drifter (Scavenger).
10 55 Sirlamu Laash run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 55 Returned to Believer (Missionary/Humanitarian).
11 59 Sirlamu Laash faith is shaken.
12 59 Aging Crisis. Owe 20,000 for medical bills.
12 59 Retired at age 59.
12 59 Continued as Believer (Missionary/Humanitarian).
12 60 Sirlamu Laash is chosen to represent Sirlamu Laash's faith in a vid show or other highly public forum.
12 63 Forced to muster out.
13 63 Aging Crisis. Owe 40,000 for medical bills.
13 63 Retired.
13 66 Gained a contact.
14 67 Aging Crisis. Owe 50,000 for medical bills.
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