Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Attacked by enemies that Troy Bryant easily defeat. |
1 |
19 |
Gain Enemy if Troy Bryant don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Find Ancient Technology. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Troy Bryant do not know what happened to Troy Bryant. There is a gap in Troy Bryant's memory. |
4 |
27 |
Became a Scout (Explorer). |
4 |
30 |
Troy Bryant's scout ship is one of the first on the scene to rescue the survivors of a disaster but Troy Bryant fail to help. Gain an Enemy. |
4 |
30 |
Troy Bryant inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
31 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
31 |
Continued as Scout (Explorer). |
5 |
35 |
Troy Bryant's scout ship is one of the first on the scene to rescue the survivors of a disaster but Troy Bryant fail to help. Gain an Enemy. |
5 |
35 |
Troy Bryant inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
35 |
Promoted to Scout (Explorer) rank 2. |
6 |
35 |
Voluntarily left Explorer |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
39 |
Voluntarily left Merchant Marine |
7 |
39 |
Failed to qualify for Courier (Scout). |
7 |
39 |
Returned to Drifter (Wanderer). |
7 |
40 |
Suffer from a life-threatening illness. |
8 |
40 |
Became a Scholar (Physician). |
8 |
41 |
Moved to a new world. |
9 |
44 |
Continued as Scholar (Physician). |
9 |
48 |
Troy Bryant's work is sabotaged by unknown parties. Troy Bryant may salvage what Troy Bryant can and give up. |
10 |
48 |
Returned to Drifter (Wanderer). |
10 |
52 |
Attacked by enemies that Troy Bryant easily defeat. |
10 |
52 |
Gain Enemy if Troy Bryant don't already have one. |
10 |
52 |
Promoted to Drifter (Wanderer) rank 3. |
11 |
52 |
Voluntarily left Wanderer |
11 |
52 |
Returned to Merchant (Merchant Marine). |
11 |
55 |
Make an unexpected connection outside Troy Bryant's normal circles. Gain a Contact. |
11 |
56 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
56 |
Continued as Merchant (Merchant Marine). |
12 |
58 |
Given advanced training in a specialist field |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Continued as Merchant (Merchant Marine). |
13 |
64 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Continued as Merchant (Merchant Marine). |
14 |
65 |
Make an unexpected connection outside Troy Bryant's normal circles. Gain a Contact. |
14 |
68 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |