Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Entered University. |
2 |
21 |
Join a social movement. |
2 |
22 |
Dropped out of university. |
3 |
22 |
Continued as Navy (Line/Crew). |
3 |
26 |
Vernon Skidd foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
26 |
Attempt at commissioned failed. |
3 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
26 |
Attempted to change assignments. |
4 |
26 |
Switched to Navy (Engineer/Gunner) with previous rank. |
4 |
29 |
Refuse to abuse Vernon Skidd's position for profit. |
4 |
30 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
4 |
30 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
5 |
30 |
Continued as Navy (Engineer/Gunner). |
5 |
34 |
Vernon Skidd is blamed for an accident that causes the death of several crew members. Vernon Skidd's guilt drives Vernon Skidd to excel. |
6 |
34 |
Became a Drifter (Barbarian). |
7 |
38 |
Continued as Drifter (Barbarian). |
7 |
42 |
Find valuable salvage. |
7 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
42 |
Continued as Drifter (Barbarian). |
8 |
46 |
Attempted a risky adventure and was wildly successful. |
8 |
46 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
46 |
Voluntarily left Barbarian |
9 |
46 |
Became a Scout (Surveyor). |
9 |
49 |
Vernon Skidd's scout ship is one of the first on the scene to rescue the survivors of a disaster but Vernon Skidd fail to help. Gain an Enemy. |
9 |
49 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
10 |
50 |
Continued as Scout (Surveyor). |
10 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Scout (Surveyor). |
11 |
55 |
Vernon Skidd's ship is damaged, and Vernon Skidd have to hitch-hike Vernon Skidd's way back across the stars to the nearest scout base. |
11 |
55 |
Gain 4 Contacts. Gain 2 Enemies. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Retired. |
12 |
58 |
Gained a contact. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Gained a contact. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |