Retired 4th Officer Vester Franklin  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Geonee 69 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 10 (1) 4 (-1)5 (-1)1113A4
Irreverent, Quirky
 
Skills
Art (Creative) 0
Athletics 0
Clairvoyance 0
Drive 0
Electronics (Comms) 1
Electronics (Computers) 2
Electronics (Remote Ops) 1
Engineer (Life Support) 1
Engineer (Power) 1
Explosives 1
Gun Combat 0
Heavy Weapons 0
Investigate 0
Mechanic 1
Melee (Blade) 1
Profession (Spacer) 0
Science (Social Sciences/History) 1
Seafarer 0
Stealth 1
Streetwise 1
Survival 1
Tactics 0
Telekinesis 0
Telepathy 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine01
Psion Wild Talent 01
Agent Law Enforcement Rookie02
Drifter Wanderer 02
Merchant Merchant Marine 4th Officer25
Believer Missionary/Humanitarian Junior Project Worker01
Retired 01
 
EducationGraduated
School of Hard Knocks Failed
 
Name Type Affinity Enmity Power Influence Species
Fred Ahern Contact 3 1 2 1 Geonee (M/20)
Faith Coghill Contact 3 0 1 0 Murrissi (F/46)
Major Uleaven Ally 4 0 0 0 Geonee (M/40)
Rose Griffiths Contact 2 2 6 1 Geonee (M/28)
Rose Griffiths is missing under suspicious circumstances.
 
Term Age History
1 18 Entered the school of hard knocks.
1 21 Contacted by an underground psionic group.
1 22 Failed in the school of hard knocks.
2 22 Became a Marine (Ground Assault) with the new title Marine.
2 25 A mission goes wrong and Vester Franklin is stranded behind enemy lines. Ejected from the service.
2 25 Tested for psionic powers
3 25 Became a Psion (Wild Talent).
3 27 Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares.
4 27 Failed to qualify for Ground Assault (Marine).
4 27 Submitted to the draft.
4 27 Became a Agent (Law Enforcement) with the new title Rookie.
4 31 Vester Franklin went above and beyond the call of duty.
5 31 Continued as Agent (Law Enforcement).
5 33 Vester Franklin's work ends up coming home with Vester Franklin, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6 33 Failed to qualify for Colonist (Citizen).
6 33 Became a Drifter (Wanderer).
6 36 Survived a risky adventure but gained nothing.
7 37 Continued as Drifter (Wanderer).
7 38 Spend time with an alien race. Gain a contact.
7 41 Forced to muster out.
8 41 Became a Merchant (Merchant Marine) with the new title Crewman.
8 44 Make an unexpected connection outside Vester Franklin's normal circles. Gain a Contact.
9 45 Continued as Merchant (Merchant Marine).
9 48 Good fortune
10 49 Continued as Merchant (Merchant Marine).
10 53 A good deal ensures Vester Franklin is living the high life for a few years.
10 53 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
11 53 Aging Crisis. Owe 30,000 for medical bills.
11 53 Retired at age 53.
11 53 Continued as Merchant (Merchant Marine).
11 57 Make an unexpected connection outside Vester Franklin's normal circles. Gain a Contact.
11 57 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
12 57 Aging Crisis. Owe 10,000 for medical bills.
12 57 Continued as Merchant (Merchant Marine).
12 59 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 61 Forced to muster out.
13 61 Aging Crisis. Owe 20,000 for medical bills.
13 61 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 64 Vester Franklin have been following false teachings!
14 64 Aging Crisis. Owe 30,000 for medical bills.
14 64 Retired.
14 65 Gained a contact.
15 68 Aging Crisis. Owe 10,000 for medical bills.
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