Retired Project Worker Walker Gray  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Sydite 69 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 2 (-2)5 (-1)111772
Inhibited, Fun, Well-groomed beard
 
Skills
Animals 0
Carouse 1
Clairvoyance 0
Diplomat 1
Drive 0
Electronics (Computers) 3
Flyer (Wing) 1
Gambler 1
Gun Combat 0
Investigate 1
Jack-of-All-Trades 1
Language (Gvegh (Vargr)) 1
Leadership 1
Mechanic 0
Medic 0
Melee (Unarmed) 1
Persuade 1
Profession (Worker/Hydroponics) 1
Recon 0
Streetwise 0
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie02
Drifter Scavenger 12
Psion Wild Talent 01
Drifter Barbarian 01
Merchant Broker 02
Believer Missionary/Humanitarian Project Worker15
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Jacqueline Daniels Ally 1 0 2 0 Sydite (F/43)
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 21 Given specialist training in vehicles.
2 22 Continued as Agent (Law Enforcement).
2 25 Walker Gray's work ends up coming home with Walker Gray, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 25 Became a Drifter (Scavenger).
3 26 Betrayed by a friend. One of Walker Gray's Contacts or Allies betrays Walker Gray, ending Walker Gray's career. That Contact or Ally becomes a Rival or Enemy.
4 26 Failed to qualify for Performer (Entertainer).
4 26 Continued as Drifter (Scavenger).
4 27 Encounter a Psionic institute.
4 27 Tested for psionic powers
4 30 Promoted to Drifter (Scavenger) rank 1.
5 30 Became a Psion (Wild Talent).
5 31 Experimented on by a corporation, government, or other organisation
6 31 Switched to Drifter (Barbarian).
6 33 Walker Gray run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 33 Became a Merchant (Broker).
7 37 Smuggle illegal items onto a planet.
8 37 Continued as Merchant (Broker).
9 41 Voluntarily left Broker
9 41 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 42 Walker Gray faith is shaken.
10 45 Continued as Believer (Missionary/Humanitarian).
10 49 Walker Gray retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 49 Aging Crisis. Owe 10,000 for medical bills.
11 49 Retired at age 49.
11 49 Continued as Believer (Missionary/Humanitarian).
11 50 A notable academic consults with Walker Gray about a publication or documentary he is working on. Gain a Contact in academia.
12 53 Aging Crisis. Owe 20,000 for medical bills.
12 53 Continued as Believer (Missionary/Humanitarian).
12 54 Walker Gray is chosen to represent Walker Gray's faith in a vid show or other highly public forum.
12 57 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 57 Aging Crisis. Owe 60,000 for medical bills.
13 57 Continued as Believer (Missionary/Humanitarian).
13 58 Walker Gray is chosen to represent Walker Gray's faith in a vid show or other highly public forum.
13 61 Forced to muster out.
14 61 Aging Crisis. Owe 20,000 for medical bills.
14 61 Retired.
14 65 A new romantic starts. Gain an Ally.
15 65 Aging Crisis. Owe 20,000 for medical bills.
15 68 Moved to a new world.
16 69 Aging Crisis. Owe 60,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙