Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Betrayed by a friend. One of Ward Davidson's Contacts or Allies betrays Ward Davidson, ending Ward Davidson's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Scholar (Field Researcher). |
2 |
21 |
A disaster leaves several injured, and others blame Ward Davidson, forcing Ward Davidson to leave Ward Davidson's career. Gain a Rival. |
2 |
21 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
21 |
Became a Scout (Courier). |
3 |
22 |
Ward Davidson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
25 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
25 |
Continued as Scout (Courier). |
4 |
26 |
Ward Davidson's ship is damaged, and Ward Davidson have to hitch-hike Ward Davidson's way back across the stars to the nearest scout base. |
4 |
26 |
Gain 6 Contacts. Gain 3 Enemies. |
5 |
26 |
Became a Merchant (Free Trader). |
5 |
27 |
Ward Davidson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
27 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
30 |
Ward Davidson faith is shaken. |
7 |
31 |
Continued as Believer (Holy Warrior). |
7 |
32 |
Ward Davidson faith enjoys an explosion of popularity largely thanks to Ward Davidson's efforts. |
7 |
32 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
8 |
35 |
Voluntarily left Holy Warrior |
8 |
35 |
Became a Noble (Diplomat) with the new title Intern. |
8 |
39 |
Ward Davidson manipulate and charm Ward Davidson's way through high society. Gain a Rival and an Ally. |
9 |
39 |
Attempted to change assignments. |
9 |
39 |
Switched to Noble (Dilettante) with the new title Wastrel and previous rank. |
9 |
42 |
Ward Davidson make an alliance with a powerful and charismatic noble, who becomes an Ally. |
9 |
43 |
Promoted to Noble (Dilettante) rank 1. |
10 |
43 |
Continued as Noble (Dilettante). |
10 |
45 |
time as a ruler or playboy gives Ward Davidson a wide range of experiences. |
11 |
47 |
Continued as Noble (Dilettante). |
11 |
49 |
Ward Davidson make an alliance with a powerful and charismatic noble, who becomes an Ally. |
11 |
51 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
12 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
51 |
Retired at age 51. |
12 |
51 |
Continued as Noble (Dilettante). |
12 |
55 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
13 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
55 |
Voluntarily left Dilettante |
13 |
55 |
Returned to Believer (Holy Warrior). |
13 |
56 |
Ward Davidson secretly provide religious rites for a dying leader or noble, although they do not share Ward Davidson's faith. Gain an Ally in the family and a Rival who disagrees with Ward Davidson's choice. |
13 |
59 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
14 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
59 |
Continued as Believer (Holy Warrior). |
14 |
60 |
Ward Davidson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
63 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
15 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
63 |
Continued as Believer (Holy Warrior). |
15 |
64 |
Ward Davidson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
16 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
64 |
Retired. |
16 |
66 |
Gained a contact. |
17 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |