Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Established a network of contacts. Gain 2 contacts. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
30 |
Make an unexpected connection outside Watson Mason's normal circles. Gain a Contact. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Watson Mason's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
34 |
Failed to qualify for Enforcer (Rogue). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Scout (Courier). |
5 |
37 |
Watson Mason spend a great deal of time on the fringes of Charted Space. |
5 |
37 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
6 |
38 |
Continued as Scout (Courier). |
6 |
40 |
Moved to a new world. |
7 |
42 |
Voluntarily left Courier |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
46 |
Watson Mason run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
46 |
Failed to qualify for Free Trader (Merchant). |
8 |
46 |
Switched to Drifter (Wanderer). |
8 |
47 |
Suffer from a life-threatening illness. |
9 |
47 |
Failed to qualify for Merchant Academy. |
9 |
47 |
Continued as Drifter (Wanderer). |
9 |
51 |
Watson Mason do not know what happened to Watson Mason. There is a gap in Watson Mason's memory. |
10 |
51 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
52 |
Watson Mason have been following false teachings! |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
56 |
Birth or Death involving a family member or close friend. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
Good fortune. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |