Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
20 |
A mission goes wrong; Wellington Stevens and several others are captured and mistreated by the enemy. Gain Wellington Stevens's jailer as an Enemy. |
2 |
20 |
Became a Citizen (Worker). |
2 |
23 |
Advanced training in a specialist field. |
3 |
24 |
Continued as Citizen (Worker). |
3 |
26 |
Wellington Stevens learn something Wellington Stevens should not have – a corporate secret, a political scandal – which Wellington Stevens can profit from illegally. |
4 |
28 |
Voluntarily left Worker |
4 |
28 |
Became a Entertainer (Journalist). |
4 |
32 |
Expose or are involved in a scandal of some sort. |
5 |
32 |
Failed to qualify for Thief (Rogue). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Scout (Explorer). |
5 |
34 |
Wellington Stevens inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
34 |
Became a Drifter (Scavenger). |
6 |
36 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
36 |
Failed to qualify for Star Marine (Marine). |
7 |
36 |
Switched to Drifter (Wanderer). |
7 |
37 |
Wellington Stevens run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
37 |
Failed to qualify for Journalist (Entertainer). |
8 |
37 |
Continued as Drifter (Wanderer). |
8 |
41 |
Wellington Stevens do not know what happened to Wellington Stevens. There is a gap in Wellington Stevens's memory. |
8 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
41 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Continued as Drifter (Wanderer). |
9 |
45 |
Suffer from a life-threatening illness. |
10 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
45 |
Retired. |
10 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
A new romantic starts. Gain an Ally. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
A new romantic starts. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |