Retired Scout Wilbert Beley  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 69 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 5 (-1) 1 (-2)111251
Reactionary
 
Skills
Admin 0
Astrogation 1
Athletics (Endurance) 0
Broker 0
Carouse 0
Deception 0
Drive (Mole) 0
Electronics 0
Gambler 0
Gun Combat (Energy) 0
Mechanic 0
Melee (Fencing) 0
Persuade 0
Recon 0
Stealth 0
Streetwise 2
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 11
Merchant Merchant Marine Crewman02
Entertainer Artist 01
Scout Courier Scout13
Drifter Barbarian 01
Believer Missionary/Humanitarian Junior Project Worker01
Retired 05
 
EducationGraduated
School of Hard Knocks Graduated
 
Name Type Affinity Enmity Power Influence Species
Christopher Fox Enemy 0 4 0 3 Azhanti (M/23)
Viola Weston Contact 3 1 0 1 Ne Kraeda ren Kelva (F/64)
Viola Weston is in desperate trouble and could use the character’s help.
Caleb Ocallaghan Contact 1 0 0 2 Ne Kraeda ren Kelva (M/30)
Caleb Ocallaghan is a questionable figure such as a criminal, pirate or disgraced noble.
Morris Carter Contact 1 1 2 1 Darrian, Imperium (M/40)
Sullivan Hand Contact 3 1 0 3 Ne Kraeda ren Kelva (M/35)
Sullivan Hand’s relationships have begun to affect the character.
Tressie Harrison Contact 2 1 5 1 Dynchia (F/61)
Adolph Shapter Contact 2 2 3 1 Ne Kraeda ren Kelva (M/49)
Adolph Shapter is a questionable figure such as a criminal, pirate or disgraced noble.
Hampton Martinez Enemy 0 5 0 1 Ne Kraeda ren Kelva (M/25)
Hampton Martinez gains in influence.
Darlene Hamilton Enemy 0 1 1 2 Dynchia, Imperium (F/28)
Axel Bates Contact 3 2 4 2 Ne Kraeda ren Kelva (M/32)
Jane Mahon Ally 4 0 0 1 Ne Kraeda ren Kelva (F/37)
Theo Cause Contact 3 0 5 0 Ne Kraeda ren Kelva (F/54)
 
Term Age History
1 18 Entered the school of hard knocks.
1 20 A prank goes horribly wrong. Gain an Enemy
1 22 Graduated.
2 22 Became a Drifter (Wanderer).
2 22 Promoted to Drifter (Wanderer) rank 1.
2 24 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
3 24 Became a Merchant (Merchant Marine) with the new title Crewman.
3 27 Embroiled in legal trouble.
4 28 Continued as Merchant (Merchant Marine).
4 31 Injured. Fully recovered. Owe 2,500 for medical bills.
5 31 Became a Entertainer (Artist).
5 32 Public opinion turns on Wilbert Beley.
6 32 Became a Scout (Courier).
6 36 Wilbert Beley survey an alien world.
6 36 Promoted to Scout (Courier) rank 1 with the new title Scout.
7 36 Voluntarily left Courier
7 36 Switched to Drifter (Barbarian).
7 39 Offered job by a patron. Now owe him a favor.
8 40 Returned to Scout (Courier).
8 42 When dealing with an alien race, Wilbert Beley botch an opportunity to gather extra intelligence about them.
8 42 Wilbert Beley's ship is damaged, and Wilbert Beley have to hitch-hike Wilbert Beley's way back across the stars to the nearest scout base.
8 42 Gain 6 Contacts. Gain 1 Enemies.
9 44 Continued as Scout (Courier).
9 45 Scarred. Fully recovered. Owe 5,000 for medical bills.
10 45 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 47 Wilbert Beley aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
11 47 Aging Crisis. Owe 30,000 for medical bills.
11 47 Retired at age 47.
11 47 Retired.
11 49 Accused of a crime.
12 51 Aging Crisis. Owe 10,000 for medical bills.
12 52 Gained a contact.
13 55 Aging Crisis. Owe 40,000 for medical bills.
13 57 Victim of a crime.
14 59 Aging Crisis. Owe 30,000 for medical bills.
14 61 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 63 Aging Crisis. Owe 50,000 for medical bills.
15 66 A romantic relationship ends badly. Gain a Rival or Enemy.
16 67 Aging Crisis. Owe 20,000 for medical bills.
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