Retired Team Leader Willam Brownhill  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 69 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 8 (0)111548
Credible
 
Skills
Admin 0
Broker 0
Carouse 0
Deception 0
Drive 0
Electronics 0
Gambler 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 2
Leadership 1
Persuade 0
Profession (Worker/Religion) 1
Recon 1
Science (Social Sciences/Belief) 1
Stealth 1
Steward 0
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman04
Drifter Wanderer 03
Army Cavalry Private01
Merchant Free Trader 01
Believer Holy Warrior Hopeful-12
Drifter Scavenger 01
Believer Missionary/Humanitarian Team Leader22
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Martina Carroll Contact 2 1 0 2 Ayansh'i (F/32)
Martina Carroll has negatively life-changing event.
Clarence Fisher Contact 3 2 1 3 Ayansh'i (M/34)
Josie Alvarez Enemy 0 3 3 4 Swanfeh (F/21)
Hector Lamb Enemy 0 5 1 2 Dolphin, Imperium (M/22)
Relationship soured.
Brice Watson Rival 1 2 1 0 Ayansh'i (M/27)
Golden Goslan Ally 4 0 1 4 Ayansh'i (F/27)
Wilmer Dixon Ally 5 0 4 0 Ayansh'i (M/19)
Wilmer Dixon's influence is diminished.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 Make an unexpected connection outside Willam Brownhill's normal circles. Gain a Contact.
2 22 Continued as Merchant (Merchant Marine).
2 23 Make an unexpected connection outside Willam Brownhill's normal circles. Gain a Contact.
3 26 Continued as Merchant (Merchant Marine).
3 29 Risk Willam Brownhill's fortune on a possibility lucrative deal and win.
4 30 Continued as Merchant (Merchant Marine).
4 34 Willam Brownhill's ship or starport is destroyed by criminals. Gain them as an Enemy.
5 34 Failed to qualify for Explorer (Scout).
5 34 Became a Drifter (Wanderer).
5 37 Suffer from a life-threatening illness.
6 37 Failed to qualify for Free Trader (Merchant).
6 37 Submitted to the draft.
6 37 Became a Army (Cavalry) with the new title Private.
6 38 Unit is slaughtered in a disastrous battle, for which Willam Brownhill blame Willam Brownhill's commander. Gain commander as Enemy.
7 38 Returned to Drifter (Wanderer).
7 42 Betrayed by a friend. One of Willam Brownhill's Contacts or Allies betrays Willam Brownhill, ending Willam Brownhill's career. That Contact or Ally becomes a Rival or Enemy.
8 42 Switched to Merchant (Free Trader).
8 44 Imperial trade restrictions force Willam Brownhill out of business.
9 44 Returned to Drifter (Wanderer).
9 46 Willam Brownhill run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 46 Became a Believer (Holy Warrior) with the new title Hopeful.
10 50 Willam Brownhill is caught in the periphery of a scandal.
10 50 Demoted to Believer (Holy Warrior) rank -1.
11 50 Continued as Believer (Holy Warrior).
11 53 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
11 54 Forced to muster out.
12 54 Switched to Drifter (Scavenger).
12 57 Willam Brownhill do not know what happened to Willam Brownhill. There is a gap in Willam Brownhill's memory.
13 57 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 58 Willam Brownhill is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
13 61 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
14 61 Aging Crisis. Owe 60,000 for medical bills.
14 61 Retired at age 61.
14 61 Continued as Believer (Missionary/Humanitarian).
14 63 A new romantic starts. Gain an Ally.
14 65 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
15 65 Aging Crisis. Owe 30,000 for medical bills.
15 65 Voluntarily left Missionary/Humanitarian
15 65 Retired.
15 66 Betrayal. Convert an Ally into a Rival or Enemy.
16 69 Aging Crisis. Owe 60,000 for medical bills.
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