Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
26 |
Vessel participates in a notable military engagement. |
2 |
26 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Flight). |
3 |
28 |
Wilson Enright foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |
4 |
30 |
Continued as Navy (Flight). |
4 |
33 |
Wilson Enright is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
33 |
Became a Rogue (Enforcer). |
5 |
34 |
Wilson Enright spend months in the dangerous criminal underworld. |
5 |
37 |
Promoted to Rogue (Enforcer) rank 1. |
6 |
37 |
Continued as Rogue (Enforcer). |
6 |
40 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
6 |
41 |
Promoted to Rogue (Enforcer) rank 2. |
7 |
41 |
Continued as Rogue (Enforcer). |
7 |
42 |
Wilson Enright spend months in the dangerous criminal underworld. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Became a Scout (Surveyor). |
8 |
46 |
Wilson Enright's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wilson Enright fail to help. Gain an Enemy. |
8 |
46 |
Wilson Enright inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
49 |
Attempted to change assignments. |
9 |
49 |
Failed to qualify for Explorer (Scout). |
9 |
49 |
Continued as Scout (Surveyor). |
9 |
51 |
Psychologically damaged by Wilson Enright's time in the scouts. |
10 |
51 |
Became a Citizen (Colonist). |
10 |
52 |
Spent time maintaining and using heavy vehicles. |
10 |
55 |
Promoted to Citizen (Colonist) rank 1. |
11 |
55 |
Continued as Citizen (Colonist). |
11 |
58 |
Advanced training in a specialist field. |
11 |
59 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
12 |
59 |
Continued as Citizen (Colonist). |
12 |
61 |
Lost eye or limb. Owe 1,250 for medical bills. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
65 |
Wilson Enright refused an offer of inducements to betray Wilson Enright's faith. Gain 4 enemies. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Continued as Believer (Missionary/Humanitarian). |
14 |
67 |
Wilson Enright is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
14 |
69 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |