Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Make an unexpected connection outside Winfred Fabble's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
29 |
Winfred Fabble's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
29 |
Failed to qualify for Colonist (Citizen). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
33 |
Advanced training in a specialist field. |
5 |
33 |
Voluntarily left Line/Crew |
5 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
36 |
Winfred Fabble refuse to secretly provide religious rites for a dying leader or noble, because they do not share Winfred Fabble's faith. |
6 |
37 |
Continued as Believer (Holy Warrior). |
6 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
41 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
41 |
Continued as Believer (Holy Warrior). |
7 |
45 |
Winfred Fabble have been following false teachings! |
8 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
45 |
Retired at age 45. |
8 |
45 |
Retired. |
8 |
47 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
51 |
A new romantic starts. Gain an Ally. |
10 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
57 |
A new romantic starts. Gain an Ally. |
11 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
59 |
A new romantic starts. Gain an Ally. |
12 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
64 |
A new romantic starts. Gain an Ally. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |