Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
A-aspab A-wakta Abeba is blamed for an accident that causes the death of several crew members. A-aspab A-wakta Abeba's guilt drives A-aspab A-wakta Abeba to excel. |
2 |
20 |
Failed to qualify for Law Enforcement (Agent). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
24 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
3 |
24 |
Failed to qualify for Colonist (Citizen). |
3 |
24 |
Switched to Drifter (Wanderer). |
3 |
27 |
Betrayed by a friend. One of A-aspab A-wakta Abeba's Contacts or Allies betrays A-aspab A-wakta Abeba, ending A-aspab A-wakta Abeba's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
28 |
A-aspab A-wakta Abeba is caught in the periphery of a scandal. |
4 |
28 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
5 |
31 |
Continued as Believer (Missionary/Humanitarian). |
5 |
34 |
A-aspab A-wakta Abeba aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
Moved to a new world. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Good fortune |
8 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Smuggle illegal items onto a planet. |
8 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Bankrupted by a rival. Gain the other trader as a Rival. |
11 |
53 |
Became a Citizen (Corporate). |
11 |
57 |
A revolution, attack or other unusual event throws A-aspab A-wakta Abeba's life into chaos, forcing A-aspab A-wakta Abeba to leave the planet. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Returned to Believer (Missionary/Humanitarian). |
12 |
60 |
A-aspab A-wakta Abeba come into conflict with a splinter group A-aspab A-wakta Abeba's own religion which maintains A-aspab A-wakta Abeba's version is the wrong one. Gain 1 Rivals. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Retired. |
13 |
63 |
Birth or Death involving a family member or close friend. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |