Retired Corporal Abner Rule  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 70 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 3 (-1)111873
Quiet
 
Skills
Admin 0
Astrogation 0
Athletics (Dexterity) 1
Drive 0
Electronics (Computers) 1
Engineer (Power) 1
Explosives 1
Gun Combat (Energy) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Melee (Unarmed) 1
Profession (Worker/Armourer) 1
Profession (Hostile Environment/Contaminent) 1
Recon 1
Science (Social Sciences) 0
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Army Support Corporal22
Prisoner Inmate 12
Drifter Scavenger 14
Drifter Barbarian 02
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Mildred Franklin Enemy 0 4 4 5 Vlazhdumecta (F/63)
Susanna Barnett Rival 1 3 5 1 Ne Kraeda ren Kelva (F/55)
Susanna Barnett is found or reported dead.
Lou Reed Ally 2 0 1 3 Ziadd (F/13)
Ernst Fletcher Contact 3 1 2 4 Ziadd (M/68)
 
Term Age History
1 18 Became a Army (Army Support) with the new title Private.
1 21 Assigned to a planet with a hostile or wild environment.
1 22 Promoted to Army (Army Support) rank 1 with the new title Lance Corporal.
2 22 Continued as Army (Army Support).
2 23 Accused of a crime
2 26 Promoted to Army (Army Support) rank 2 with the new title Corporal.
3 26 Became a Prisoner (Inmate).
3 30 Defeated a prison gang. Gain an Enemy.
4 30 Continued as Prisoner (Inmate).
4 33 Special Duty.
4 34 Promoted to Prisoner (Inmate) rank 1.
4 34 Paroled from prison.
5 34 Failed to qualify for Field Researcher (Scholar).
5 34 Became a Drifter (Scavenger).
5 38 Attempted a risky adventure and was wildly successful.
6 38 Continued as Drifter (Scavenger).
6 41 Attacked by enemies and injured.
6 41 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
6 41 Gain Enemy if Abner Rule don't already have one.
6 42 Promoted to Drifter (Scavenger) rank 1.
7 42 Continued as Drifter (Scavenger).
7 43 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
8 46 Continued as Drifter (Scavenger).
8 48 Attempted a risky adventure and was wildly successful.
8 50 Forced to muster out.
9 50 Failed to qualify for Explorer (Scout).
9 50 Switched to Drifter (Barbarian).
9 52 Attempted a risky adventure and was wildly successful.
10 54 Continued as Drifter (Barbarian).
10 57 Abner Rule do not know what happened to Abner Rule. There is a gap in Abner Rule's memory.
11 57 Aging Crisis. Owe 10,000 for medical bills.
11 57 Retired at age 57.
11 57 Retired.
11 59 A new romantic starts. Gain an Ally.
12 61 Aging Crisis. Owe 10,000 for medical bills.
12 65 Betrayal. Convert an Ally into a Rival or Enemy.
13 65 Aging Crisis. Owe 20,000 for medical bills.
13 67 Gained a contact.
14 69 Aging Crisis. Owe 20,000 for medical bills.
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