Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Embroiled in legal trouble. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
24 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
30 |
Political upheaval strikes Addison Henry's homeworld, and Addison Henry is caught up in the revolution. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
31 |
Lost eye or limb. Fully recovered. |
5 |
31 |
Became a Scout (Courier). |
5 |
34 |
Spend several years jumping from world to world in Addison Henry's scout ship. |
5 |
35 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
35 |
Continued as Scout (Courier). |
6 |
39 |
Addison Henry discover a world, item or information of worth to the Imperium. |
6 |
39 |
Promoted to Scout (Courier) rank 2. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Explorer (Scout). |
7 |
39 |
Continued as Scout (Courier). |
7 |
42 |
Addison Henry's scout ship is one of the first on the scene to rescue the survivors of a disaster but Addison Henry fail to help. Gain an Enemy. |
7 |
42 |
Scarred. Owe 2,500 for medical bills. |
8 |
43 |
Voluntarily left Courier |
8 |
43 |
Became a Drifter (Wanderer). |
8 |
46 |
Moved to a new world. |
8 |
47 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
47 |
Voluntarily left Wanderer |
9 |
47 |
Failed to qualify for Courier (Scout). |
9 |
47 |
Switched to Drifter (Barbarian). |
9 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
51 |
Voluntarily left Barbarian |
10 |
51 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
52 |
Addison Henry have been following false teachings! |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
56 |
Gained a contact. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Gained a contact. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |