Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Alphonse Connell do not know what happened to Alphonse Connell. There is a gap in Alphonse Connell's memory. |
2 |
21 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
23 |
Assigned to a black ops mission. |
2 |
25 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Failed to qualify for Ground Assault (Marine). |
3 |
25 |
Continued as Marine (Star Marine). |
3 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
26 |
Became a Merchant (Free Trader). |
4 |
29 |
A good deal ensures Alphonse Connell is living the high life for a few years. |
4 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
30 |
Continued as Merchant (Free Trader). |
5 |
34 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
34 |
Became a Scout (Explorer). |
6 |
36 |
Alphonse Connell have no idea what happened to Alphonse Connell – they found Alphonse Connell's ship drifting on the fringes of friendly space. |
7 |
36 |
Failed to qualify for Free Trader (Merchant). |
7 |
36 |
Submitted to the draft. |
7 |
36 |
Returned to Marine (Star Marine). |
7 |
37 |
Alphonse Connell is ordered to take part in a black ops mission that goes against Alphonse Connell's conscience. Gain the lone survivor as an Enemy. |
8 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
40 |
Alphonse Connell aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
40 |
Became a Noble (Diplomat) with the new title Intern. |
9 |
42 |
Political manoeuvrings usurp Alphonse Connell's position. Gain a Rival. |
10 |
42 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
10 |
46 |
Good fortune |
11 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
46 |
Retired at age 46. |
11 |
46 |
Voluntarily left Mainstream Believer |
11 |
46 |
Retired. |
11 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
57 |
Moved to a new world. |
14 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
61 |
A new romantic starts. Gain an Ally. |
15 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |