Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
19 |
Became a Entertainer (Artist). |
2 |
22 |
Invited to take part in a controversial event or exhibition that injures Alva Payne's social standing. |
2 |
23 |
Promoted to Entertainer (Artist) rank 1. |
3 |
23 |
Continued as Entertainer (Artist). |
3 |
25 |
Alva Payne is forced out because of censorship or controversy. What truth did Alva Payne get too close to? |
4 |
25 |
Failed to qualify for Field Researcher (Scholar). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
Alva Payne's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
30 |
Opponents of Alva Payne's belief system ambush Alva Payne. |
5 |
30 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
6 |
30 |
Became a Citizen (Colonist). |
6 |
32 |
Spent time maintaining and using heavy vehicles. |
6 |
34 |
Promoted to Citizen (Colonist) rank 1. |
7 |
34 |
Continued as Citizen (Colonist). |
7 |
38 |
A revolution, attack or other unusual event throws Alva Payne's life into chaos, forcing Alva Payne to leave the planet. |
8 |
38 |
Switched to Drifter (Barbarian). |
8 |
41 |
Betrayed by a friend. One of Alva Payne's Contacts or Allies betrays Alva Payne, ending Alva Payne's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
41 |
Returned to Believer (Missionary/Humanitarian). |
9 |
44 |
Alva Payne come into conflict with a splinter group Alva Payne's own religion which maintains Alva Payne's version is the wrong one. Gain 1 Rivals. |
10 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Retired. |
10 |
46 |
A new romantic starts. Gain an Ally. |
11 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
51 |
Birth or Death involving a family member or close friend. |
12 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
54 |
A new romantic starts. Gain an Ally. |
13 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Spend time with an alien race. Gain a contact. |
14 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
67 |
Gained a contact. |
16 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |