Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
20 |
Involved in a feud with a rival criminal organization. |
1 |
20 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
2 |
22 |
Voluntarily left Pirate |
2 |
22 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Attempted a risky adventure and was injured. |
2 |
25 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Promoted to Drifter (Scavenger) rank 3. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
35 |
Betrayed by a friend. One of Arch Learmonth's Contacts or Allies betrays Arch Learmonth, ending Arch Learmonth's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Citizen (Worker). |
6 |
38 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
38 |
Failed to qualify for Explorer (Scout). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Scout (Explorer). |
7 |
41 |
Psychologically damaged by Arch Learmonth's time in the scouts. |
8 |
41 |
Switched to Drifter (Wanderer). |
8 |
43 |
A new romantic starts. Gain an Ally. |
8 |
45 |
Forced to continue current assignment. |
8 |
45 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
49 |
Attacked by enemies that Arch Learmonth easily defeat. |
9 |
49 |
Gain Enemy if Arch Learmonth don't already have one. |
9 |
49 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
49 |
Continued as Drifter (Wanderer). |
10 |
50 |
Spend time with an alien race. Gain a contact. |
11 |
53 |
Continued as Drifter (Wanderer). |
11 |
57 |
Arch Learmonth run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
57 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
61 |
Arch Learmonth faith enjoys an explosion of popularity largely thanks to Arch Learmonth's efforts. |
12 |
61 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Continued as Believer (Mainstream Believer). |
13 |
62 |
Arch Learmonth refuse to secretly provide religious rites for a dying leader or noble, because they do not share Arch Learmonth's faith. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Continued as Believer (Mainstream Believer). |
14 |
67 |
Arch Learmonth have been following false teachings! |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |