Retired Initiate Arch Learmonth  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 70 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 7 (0) 1 (-2)111B71
Leaves things unfinished, Unselfish, Closed
 
Skills
Animals 0
Athletics 0
Deception 0
Diplomat 0
Gun Combat 0
Gunner (Capital) 1
Jack-of-All-Trades 1
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 2
Profession (Sports/Golf) 1
Recon 1
Science (Social Sciences/Belief) 1
Science (Robotic Sciences/Robotics) 1
Stealth 2
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Rogue Pirate Henchman11
Drifter Scavenger 34
Citizen Worker 01
Scout Explorer 01
Drifter Wanderer 24
Believer Mainstream Believer Initiate13
 
Name Type Affinity Enmity Power Influence Species
Joe McGuire Rival 2 2 0 2 Luriani (F/37)
Joe McGuire is a member of an organisation which holds a generally opposite view of the Traveller.
Alphonso Tabiner Ally 2 0 1 1 Luriani (M/26)
 
Term Age History
1 18 Became a Rogue (Pirate) with the new title Lackey.
1 20 Involved in a feud with a rival criminal organization.
1 20 Scarred. Fully recovered. Owe 10,000 for medical bills.
1 22 Promoted to Rogue (Pirate) rank 1 with the new title Henchman.
2 22 Voluntarily left Pirate
2 22 Failed to qualify for Merchant Marine (Merchant).
2 22 Became a Drifter (Scavenger).
2 25 Attempted a risky adventure and was injured.
2 25 Injured. Fully recovered. Owe 5,000 for medical bills.
2 26 Promoted to Drifter (Scavenger) rank 1.
3 26 Continued as Drifter (Scavenger).
3 29 A romantic relationship ends badly. Gain a Rival or Enemy.
3 30 Promoted to Drifter (Scavenger) rank 2.
4 30 Continued as Drifter (Scavenger).
4 34 Promoted to Drifter (Scavenger) rank 3.
5 34 Continued as Drifter (Scavenger).
5 35 Betrayed by a friend. One of Arch Learmonth's Contacts or Allies betrays Arch Learmonth, ending Arch Learmonth's career. That Contact or Ally becomes a Rival or Enemy.
6 35 Became a Citizen (Worker).
6 38 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7 38 Failed to qualify for Explorer (Scout).
7 38 Submitted to the draft.
7 38 Became a Scout (Explorer).
7 41 Psychologically damaged by Arch Learmonth's time in the scouts.
8 41 Switched to Drifter (Wanderer).
8 43 A new romantic starts. Gain an Ally.
8 45 Forced to continue current assignment.
8 45 Promoted to Drifter (Wanderer) rank 1.
9 45 Continued as Drifter (Wanderer).
9 49 Attacked by enemies that Arch Learmonth easily defeat.
9 49 Gain Enemy if Arch Learmonth don't already have one.
9 49 Promoted to Drifter (Wanderer) rank 2.
10 49 Continued as Drifter (Wanderer).
10 50 Spend time with an alien race. Gain a contact.
11 53 Continued as Drifter (Wanderer).
11 57 Arch Learmonth run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12 57 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 61 Arch Learmonth faith enjoys an explosion of popularity largely thanks to Arch Learmonth's efforts.
12 61 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
13 61 Aging Crisis. Owe 60,000 for medical bills.
13 61 Retired at age 61.
13 61 Continued as Believer (Mainstream Believer).
13 62 Arch Learmonth refuse to secretly provide religious rites for a dying leader or noble, because they do not share Arch Learmonth's faith.
14 65 Aging Crisis. Owe 30,000 for medical bills.
14 65 Continued as Believer (Mainstream Believer).
14 67 Arch Learmonth have been following false teachings!
15 67 Aging Crisis. Owe 10,000 for medical bills.
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