Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
19 |
Archibald Day come into conflict with a splinter group Archibald Day's own religion which maintains Archibald Day's version is the wrong one. Gain 2 Rivals. |
2 |
19 |
Failed to qualify for Courier (Scout). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Navy (Flight) with the new title Crewman. |
2 |
22 |
Scarred. Owe 1,250 for medical bills. |
3 |
22 |
Became a Drifter (Barbarian). |
3 |
23 |
Archibald Day run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
26 |
Voluntarily left Barbarian |
4 |
26 |
Became a Merchant (Free Trader). |
4 |
27 |
Risk Archibald Day's fortune on a possibility lucrative deal and win. |
4 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
30 |
Continued as Merchant (Free Trader). |
5 |
31 |
Archibald Day's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
31 |
Returned to Drifter (Barbarian). |
6 |
34 |
Suffer from a life-threatening illness. |
7 |
34 |
Switched to Merchant (Merchant Marine). |
7 |
35 |
Given advanced training in a specialist field |
7 |
38 |
Forced to continue current assignment. |
7 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
38 |
Continued as Merchant (Merchant Marine). |
8 |
40 |
Archibald Day's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
40 |
Switched to Drifter (Wanderer). |
9 |
42 |
Attempted a risky adventure and was sent to prison. |
9 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
44 |
Became a Prisoner (Thug). |
10 |
46 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Switched to Prisoner (Fixer) with previous rank. |
11 |
51 |
Assigned to difficult or backbreaking labour. |
12 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
52 |
Returned to Prisoner (Thug). |
12 |
56 |
Disgraced. Word of Archibald Day's criminal past reaches Archibald Day's homeworld. |
13 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
56 |
Continued as Prisoner (Thug). |
13 |
58 |
Beaten by a prison gang. |
13 |
58 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
14 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
60 |
Switched to Prisoner (Inmate) with previous rank. |
14 |
63 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
15 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
64 |
Returned to Prisoner (Thug). |
15 |
66 |
Beaten by a prison gang. |
15 |
66 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
16 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |