Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Betrayed by a friend. One of Arley Henry's Contacts or Allies betrays Arley Henry, ending Arley Henry's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Army (Cavalry) with the new title Private. |
2 |
22 |
Display heroism in battle. |
2 |
24 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
2 |
24 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
3 |
24 |
Continued as Army (Cavalry). |
3 |
27 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
31 |
Involved in a gambling ring. |
4 |
31 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
5 |
31 |
Continued as Rogue (Pirate). |
5 |
32 |
Arley Henry spend months in the dangerous criminal underworld. |
5 |
35 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
6 |
35 |
Continued as Rogue (Pirate). |
6 |
37 |
Arley Henry spend months in the dangerous criminal underworld. |
6 |
39 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |
7 |
39 |
Continued as Rogue (Pirate). |
7 |
43 |
A police detective or rival criminal forces Arley Henry to flee and vows to hunt Arley Henry down. Gain an Enemy. |
8 |
43 |
Became a Scout (Explorer). |
8 |
45 |
Arley Henry inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
45 |
Failed to qualify for Broker (Merchant). |
9 |
45 |
Submitted to the draft. |
9 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
46 |
Given advanced training in a specialist field |
9 |
49 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Make an unexpected connection outside Arley Henry's normal circles. Gain a Contact. |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
Given advanced training in a specialist field |
11 |
57 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Merchant (Merchant Marine). |
12 |
61 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Voluntarily left Merchant Marine |
13 |
61 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
65 |
A notable academic consults with Arley Henry about a publication or documentary he is working on. Gain a Contact in academia. |
13 |
65 |
Forced to continue current assignment. |
13 |
65 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Continued as Believer (Missionary/Humanitarian). |
14 |
66 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |