Retired Project Worker Armando Rose  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 70 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 3 (-1) 4 (-1)111734
Exuberant
 
Skills
Astrogation 0
Athletics 0
Carouse 1
Deception 1
Diplomat 1
Drive 0
Flyer 0
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Persuade 1
Recon 1
Science (Social Sciences/Philosophy) 1
Stealth 0
Streetwise 1
Survival 2
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Drifter Wanderer 35
Believer Missionary/Humanitarian Project Worker14
Scout Courier 01
Drifter Barbarian 01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Hattie Coghill Enemy 0 2 0 4 Suerrat (F/44)
Alex Hughes Enemy 0 3 1 3 Vanejenese (M/22)
Nora Norman Enemy 0 2 1 0 Hanen (F/32)
Russell McLelland Enemy 0 1 3 3 Happrhani (M/79)
Russell McLelland is out of contact doing something interesting but not suspicious.
Russell McLelland gained power at the expense of a third party who now blames the character.
Bettie Coleman Enemy 0 3 1 6 Happrhani (F/19)
Ernestine Boyd Ally 6 0 2 1 Happrhani (F/32)
Ernestine Boyd is out of contact doing something interesting but not suspicious.
Joe Myers Contact 1 1 4 6 Darmine (F/63)
Joe Myers is actually an organisation such as a political movement or modest sized business.
Archibald Welch Enemy 0 3 4 2 Happrhani (M/28)
Archibald Welch is actually an organisation such as a political movement or modest sized business.
 
Term Age History
1 18 Became a Agent (Intelligence).
1 19 Life ruined by a criminal gang. Gain the gang as an Enemy
2 19 Became a Drifter (Wanderer).
2 22 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
3 22 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
3 25 Armando Rose accepted an offer of inducements to betray Armando Rose's faith. Gain 80,000 in cash.
4 26 Became a Scout (Courier).
4 29 Armando Rose have no idea what happened to Armando Rose – they found Armando Rose's ship drifting on the fringes of friendly space.
5 29 Returned to Drifter (Wanderer).
5 30 Contact with Government.
5 33 Promoted to Drifter (Wanderer) rank 1.
6 33 Continued as Drifter (Wanderer).
6 35 Spend time with an alien race. Gain a contact.
6 37 Promoted to Drifter (Wanderer) rank 2.
7 37 Continued as Drifter (Wanderer).
7 41 Survived a risky adventure but gained nothing.
7 41 Promoted to Drifter (Wanderer) rank 3.
8 41 Continued as Drifter (Wanderer).
8 43 Suffer from a life-threatening illness.
9 43 Returned to Believer (Missionary/Humanitarian).
9 45 Armando Rose retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 47 Continued as Believer (Missionary/Humanitarian).
10 49 Armando Rose refused an offer of inducements to betray Armando Rose's faith. Gain 4 enemies.
10 51 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 51 Continued as Believer (Missionary/Humanitarian).
11 52 A new romantic starts. Gain an Ally.
11 55 Forced to muster out.
12 55 Switched to Drifter (Barbarian).
12 56 Betrayed by a friend. One of Armando Rose's Contacts or Allies betrays Armando Rose, ending Armando Rose's career. That Contact or Ally becomes a Rival or Enemy.
13 56 Aging Crisis. Owe 10,000 for medical bills.
13 56 Retired at age 56.
13 56 Retired.
13 59 Moved to a new world.
14 60 Aging Crisis. Owe 40,000 for medical bills.
14 62 Gained a contact.
15 64 Aging Crisis. Owe 20,000 for medical bills.
15 65 Birth or Death involving a family member or close friend.
16 68 Aging Crisis. Owe 50,000 for medical bills.
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