Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
22 |
Failed to qualify for Star Marine (Marine). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Survived a risky adventure but gained nothing. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Failed to qualify for Courier (Scout). |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
4 |
30 |
Failed to qualify for Enforcer (Rogue). |
4 |
30 |
Switched to Drifter (Barbarian). |
4 |
31 |
Gained a contact. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
37 |
Find valuable salvage. |
6 |
38 |
Voluntarily left Barbarian |
6 |
38 |
Became a Entertainer (Artist). |
6 |
42 |
Public opinion turns on Arvid Clubb. |
7 |
42 |
Became a Citizen (Corporate). |
7 |
44 |
Arvid Clubb's business expands, Arvid Clubb's corporation grows, or the colony thrives. |
7 |
46 |
Promoted to Citizen (Corporate) rank 1. |
8 |
46 |
Voluntarily left Corporate |
8 |
46 |
Switched to Drifter (Wanderer). |
8 |
49 |
A new romantic starts. Gain an Ally. |
8 |
50 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
50 |
Continued as Drifter (Wanderer). |
9 |
54 |
Suffer from a life-threatening illness. |
10 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
57 |
Arvid Clubb refused an offer of inducements to betray Arvid Clubb's faith. Gain 2 enemies. |
10 |
58 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
58 |
Continued as Believer (Holy Warrior). |
11 |
61 |
Arvid Clubb faith is shaken. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Continued as Believer (Holy Warrior). |
12 |
65 |
Arvid Clubb aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Retired. |
13 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |