Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Asmipna Ua run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Failed to qualify for Law Enforcement (Agent). |
2 |
20 |
Continued as Drifter (Wanderer). |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
25 |
Attempted a risky adventure and was wildly successful. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
30 |
Gained a contact. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
36 |
A new romantic starts. Gain an Ally. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
38 |
Attacked by enemies that Asmipna Ua easily defeat. |
6 |
38 |
Gain Enemy if Asmipna Ua don't already have one. |
6 |
40 |
Forced to continue current assignment. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 4. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
41 |
Became a Merchant (Free Trader). |
8 |
43 |
Make an unexpected connection outside Asmipna Ua's normal circles. Gain a Contact. |
8 |
45 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
45 |
Continued as Merchant (Free Trader). |
9 |
46 |
Asmipna Ua's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
46 |
Switched to Drifter (Scavenger). |
10 |
50 |
Find valuable salvage. |
10 |
50 |
Promoted to Drifter (Scavenger) rank 1. |
11 |
50 |
Continued as Drifter (Scavenger). |
11 |
52 |
Betrayed by a friend. One of Asmipna Ua's Contacts or Allies betrays Asmipna Ua, ending Asmipna Ua's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
52 |
Became a Scout (Courier). |
12 |
54 |
Asmipna Ua's scout ship is one of the first on the scene to rescue the survivors of a disaster but Asmipna Ua fail to help. Gain an Enemy. |
12 |
54 |
Asmipna Ua's ship is damaged, and Asmipna Ua have to hitch-hike Asmipna Ua's way back across the stars to the nearest scout base. |
12 |
54 |
Gain 4 Contacts. Gain 3 Enemies. |
13 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
56 |
Retired at age 56. |
13 |
56 |
Continued as Scout (Courier). |
13 |
57 |
Perform an exemplary service for the scouts. |
13 |
60 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
60 |
Voluntarily left Courier |
14 |
60 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
14 |
63 |
Asmipna Ua is chosen to represent Asmipna Ua's faith in a vid show or other highly public forum. |
14 |
64 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
15 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
64 |
Continued as Believer (Mainstream Believer). |
15 |
68 |
Asmipna Ua is sent to a new community or parish to preach The Word among the poor. |
15 |
68 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
16 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |