Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Gained a contact. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Spend several years jumping from world to world in Athpa Pepa's scout ship. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
Gained a contact. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
32 |
Spend several years jumping from world to world in Athpa Pepa's scout ship. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
36 |
Athpa Pepa have no idea what happened to Athpa Pepa – they found Athpa Pepa's ship drifting on the fringes of friendly space. |
6 |
36 |
Became a Merchant (Free Trader). |
6 |
40 |
Make an unexpected connection outside Athpa Pepa's normal circles. Gain a Contact. |
6 |
40 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
43 |
A sudden war destroys Athpa Pepa's trade routes and contacts, forcing Athpa Pepa to flee that region of space. |
7 |
43 |
Gain rebels as Enemy |
7 |
44 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
44 |
Continued as Merchant (Free Trader). |
8 |
45 |
Imperial trade restrictions force Athpa Pepa out of business. |
9 |
45 |
Became a Noble (Administrator) with the new title Assistant. |
9 |
49 |
Athpa Pepa reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Athpa Pepa sponge off Athpa Pepa's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
9 |
49 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Attempted to change assignments. |
10 |
49 |
Failed to qualify for Diplomat (Noble). |
10 |
49 |
Continued as Noble (Administrator). |
10 |
51 |
time as a ruler or playboy gives Athpa Pepa a wide range of experiences. |
10 |
53 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Attempted to change assignments. |
11 |
53 |
Failed to qualify for Diplomat (Noble). |
11 |
53 |
Continued as Noble (Administrator). |
11 |
57 |
Become deeply involved in politics on Athpa Pepa's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
11 |
57 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Continued as Noble (Administrator). |
12 |
60 |
Birth or Death involving a family member or close friend. |
12 |
61 |
Forced to muster out. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
63 |
Good fortune |
13 |
65 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Continued as Believer (Missionary/Humanitarian). |
14 |
69 |
Athpa Pepa retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
69 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |