Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Ben Hand inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
21 |
Became a Citizen (Worker). |
2 |
22 |
Ben Hand's business expands, Ben Hand's corporation grows, or the colony thrives. |
2 |
25 |
Promoted to Citizen (Worker) rank 1. |
3 |
25 |
Continued as Citizen (Worker). |
3 |
28 |
Ben Hand gain experience in a technical field as a computer operator or surveyor. |
4 |
29 |
Continued as Citizen (Worker). |
4 |
31 |
Gained a contact. |
4 |
33 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
5 |
33 |
Continued as Citizen (Worker). |
5 |
37 |
Ben Hand's business expands, Ben Hand's corporation grows, or the colony thrives. |
6 |
37 |
Continued as Citizen (Worker). |
6 |
40 |
Advanced training in a specialist field. |
6 |
41 |
Promoted to Citizen (Worker) rank 3. |
7 |
41 |
Continued as Citizen (Worker). |
7 |
44 |
Ben Hand is rewarded for Ben Hand's diligence or cunning. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
45 |
Retired at age 45. |
8 |
45 |
Retired. |
8 |
49 |
Good fortune. |
9 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
53 |
Victim of a crime. |
10 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
A new romantic starts. Gain an Ally. |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
Moved to a new world. |
14 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |