Retired Hopeful Bennett Parlow  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 70 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 9 (1) 2 (-2)111492
Ignorant, Sensitive
 
Skills
Admin 0
Advocate 0
Astrogation 0
Broker 0
Diplomat 0
Drive 0
Electronics 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Leadership 1
Medic 2
Persuade 0
Profession (Worker/Religion) 0
Steward 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 01
Believer Missionary/Humanitarian Junior Project Worker05
Drifter Wanderer 01
Citizen Corporate 12
Scout Courier 01
Drifter Scavenger 02
Believer Holy Warrior Hopeful01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Meta Waddell Enemy 0 4 1 3 Ziadd (F/20)
Arch Larson Ally 2 0 0 0 Ziadd (M/45)
Estelle Doyle Enemy 0 3 1 3 Vlazhdumecta (F/73)
Mariah Saxon Contact 3 1 6 6 Ziadd (F/19)
Mariah Saxon gains in influence.
Oakley Martinez Contact 2 1 0 3 Ziadd (M/34)
Brian Coghill Contact 2 1 0 1 Ziadd (M/47)
Ned Griffiths Contact 1 1 0 0 Ziadd (M/20)
Arzgvaesong Kheetang Enemy 0 2 2 2 Vargr, Imperium (M/34)
Harry Learmonth Ally 2 0 0 0 Ziadd (M/30)
Dexter Maiden Contact 2 3 0 4 Ayansh'i (M/18)
Relationship soured.
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 21 Bennett Parlow's ship or starport is destroyed by criminals. Gain them as an Enemy.
2 21 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 23 Someone more charismatic but less devout than Bennett Parlow has become Bennett Parlow's superior.
3 25 Continued as Believer (Missionary/Humanitarian).
3 26 Moved to a new world.
4 29 Continued as Believer (Missionary/Humanitarian).
4 33 Bennett Parlow is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
5 33 Continued as Believer (Missionary/Humanitarian).
5 35 Lightly injured, no permanent damage. Fully recovered.
6 37 Continued as Believer (Missionary/Humanitarian).
6 38 Bennett Parlow refuse to secretly provide religious rites for a dying leader or noble, because they do not share Bennett Parlow's faith.
6 41 Forced to muster out.
7 41 Became a Drifter (Wanderer).
7 42 Betrayed by a friend. One of Bennett Parlow's Contacts or Allies betrays Bennett Parlow, ending Bennett Parlow's career. That Contact or Ally becomes a Rival or Enemy.
8 42 Became a Citizen (Corporate).
8 46 Advanced training in a specialist field.
8 46 Promoted to Citizen (Corporate) rank 1.
9 46 Continued as Citizen (Corporate).
9 50 Life ruined by a criminal gang. Gain the gang as an Enemy
10 50 Failed to qualify for Free Trader (Merchant).
10 50 Submitted to the draft.
10 50 Became a Scout (Courier).
10 53 Bennett Parlow's ship is damaged, and Bennett Parlow have to hitch-hike Bennett Parlow's way back across the stars to the nearest scout base.
10 53 Gain 4 Contacts. Gain 1 Enemies.
11 53 Switched to Drifter (Scavenger).
11 54 Find valuable salvage.
12 57 Aging Crisis. Owe 50,000 for medical bills.
12 57 Retired at age 57.
12 57 Continued as Drifter (Scavenger).
12 59 Suffer from a life-threatening illness.
13 59 Aging Crisis. Owe 30,000 for medical bills.
13 59 Switched to Believer (Holy Warrior) with the new title Hopeful.
13 61 Bennett Parlow have been following false teachings!
14 61 Aging Crisis. Owe 50,000 for medical bills.
14 61 Retired.
14 63 A new romantic starts. Gain an Ally.
15 65 Aging Crisis. Owe 10,000 for medical bills.
15 69 Gained a contact.
16 69 Aging Crisis. Owe 10,000 for medical bills.
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