Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Failed to qualify for Artist (Entertainer). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Army (Infantry) with the new title Private. |
2 |
24 |
Surrounded and outnumbered by the enemy, Benton Mccoy hold out until relief arrives. |
2 |
25 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
3 |
25 |
Continued as Army (Infantry). |
3 |
29 |
Assigned to a peacekeeping role. |
3 |
29 |
Forced to continue current assignment |
3 |
29 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
4 |
29 |
Continued as Army (Infantry). |
4 |
33 |
Advanced training in a specialist field |
4 |
33 |
Promoted to Army (Infantry) rank 3 with the new title Lance Sergeant. |
5 |
33 |
Continued as Army (Infantry). |
5 |
36 |
Severely injured. Owe 1,250 for medical bills. |
6 |
36 |
Failed to qualify for Physician (Scholar). |
6 |
36 |
Returned to Drifter (Wanderer). |
6 |
40 |
Betrayed by a friend. One of Benton Mccoy's Contacts or Allies betrays Benton Mccoy, ending Benton Mccoy's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
40 |
Became a Citizen (Worker). |
7 |
43 |
Benton Mccoy gain experience in a technical field as a computer operator or surveyor. |
7 |
44 |
Promoted to Citizen (Worker) rank 1. |
8 |
44 |
Continued as Citizen (Worker). |
8 |
47 |
Benton Mccoy rise to a position of power in Benton Mccoy's colony or corporation. |
8 |
48 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
9 |
48 |
Continued as Citizen (Worker). |
9 |
52 |
Benton Mccoy learn something Benton Mccoy should not have – a corporate secret, a political scandal – which Benton Mccoy can profit from illegally. |
9 |
52 |
Gain a criminal contact. |
10 |
52 |
Voluntarily left Worker |
10 |
52 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
55 |
A new romantic starts. Gain an Ally. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
60 |
Given advanced training in a specialist field |
11 |
60 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Continued as Merchant (Merchant Marine). |
12 |
62 |
Embroiled in legal trouble. |
12 |
64 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
Continued as Merchant (Merchant Marine). |
13 |
68 |
Make an unexpected connection outside Benton Mccoy's normal circles. Gain a Contact. |
13 |
68 |
Forced to muster out. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |