Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Suffered a deep tragedy. |
1 |
19 |
Left the spacer community. |
2 |
19 |
Failed to qualify for Surveyor (Scout). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
20 |
Drafted into Explorer |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Became a Scout (Explorer). |
3 |
24 |
Psychologically damaged by Bob Martin's time in the scouts. |
4 |
24 |
Failed to qualify for Law Enforcement (Agent). |
4 |
24 |
Returned to Drifter (Wanderer). |
4 |
28 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
28 |
Continued as Drifter (Wanderer). |
5 |
30 |
Attacked by enemies and injured. |
5 |
30 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
30 |
Gain Enemy if Bob Martin don't already have one. |
5 |
32 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
32 |
Continued as Drifter (Wanderer). |
6 |
36 |
Attacked by enemies and injured. |
6 |
36 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
36 |
Gain Enemy if Bob Martin don't already have one. |
6 |
36 |
Forced to muster out. |
7 |
36 |
Failed to qualify for Worker (Citizen). |
7 |
36 |
Switched to Drifter (Barbarian). |
7 |
39 |
Bob Martin run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
39 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
40 |
Bob Martin is sent to a new community or parish to preach The Word among the poor. |
8 |
43 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
43 |
Continued as Believer (Holy Warrior). |
9 |
46 |
Gained a contact. |
10 |
47 |
Continued as Believer (Holy Warrior). |
10 |
49 |
Opponents of Bob Martin's belief system ambush Bob Martin. |
10 |
49 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
11 |
49 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
52 |
Embroiled in legal trouble. |
12 |
53 |
Continued as Merchant (Merchant Marine). |
12 |
57 |
Make an unexpected connection outside Bob Martin's normal circles. Gain a Contact. |
12 |
57 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
13 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
57 |
Retired at age 57. |
13 |
57 |
Continued as Merchant (Merchant Marine). |
13 |
61 |
Embroiled in legal trouble. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
61 |
Continued as Merchant (Merchant Marine). |
14 |
64 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
14 |
65 |
Forced to muster out. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
65 |
Retired. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |