Retired Initiate Caleb Dunn  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 70 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 3 (-1)111873
Guarded, Devious
 
Skills
Admin 0
Astrogation 2
Athletics (Dexterity) 1
Carouse 1
Deception 1
Drive 0
Flyer 0
Gun Combat (Archaic) 1
Investigate 0
Mechanic 0
Persuade 3
Pilot 0
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 4
Steward 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent11
Believer Mainstream Believer Initiate17
Scout Explorer 01
Drifter Scavenger 13
Drifter Wanderer 01
Merchant Merchant Marine Crewman01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Buck Rouse Enemy 1 5 6 3 Yilean (M/61)
Relationship becomes more intense. Rival becomes an enemy.
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 19 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
1 22 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
2 22 Voluntarily left Corporate Agent
2 22 Became a Believer (Mainstream Believer) with the new title Lay Person.
2 25 Good fortune
3 26 Continued as Believer (Mainstream Believer).
3 30 Caleb Dunn is chosen to represent Caleb Dunn's faith in a vid show or other highly public forum.
4 30 Continued as Believer (Mainstream Believer).
4 33 Caleb Dunn is chosen to represent Caleb Dunn's faith in a vid show or other highly public forum.
4 34 Forced to muster out.
5 34 Failed to qualify for Scientist (Scholar).
5 34 Submitted to the draft.
5 34 Became a Scout (Explorer).
5 35 Lost eye or limb. Owe 5,000 for medical bills.
6 35 Failed to qualify for Corporate (Citizen).
6 35 Became a Drifter (Scavenger).
6 36 Betrayed by a friend. One of Caleb Dunn's Contacts or Allies betrays Caleb Dunn, ending Caleb Dunn's career. That Contact or Ally becomes a Rival or Enemy.
7 36 Failed to qualify for Journalist (Entertainer).
7 36 Switched to Drifter (Wanderer).
7 39 Severely injured. Fully recovered. Owe 25,000 for medical bills.
8 39 Became a Merchant (Merchant Marine) with the new title Crewman.
8 43 Given advanced training in a specialist field
9 43 Voluntarily left Merchant Marine
9 43 Returned to Believer (Mainstream Believer).
9 46 Caleb Dunn refuse to secretly provide religious rites for a dying leader or noble, because they do not share Caleb Dunn's faith.
10 47 Continued as Believer (Mainstream Believer).
10 49 Opponents of Caleb Dunn's belief system ambush Caleb Dunn.
10 49 Scarred. Fully recovered. Owe 10,000 for medical bills.
11 49 Returned to Drifter (Scavenger).
11 50 Attacked by enemies that Caleb Dunn easily defeat.
11 50 Gain Enemy if Caleb Dunn don't already have one.
11 53 Promoted to Drifter (Scavenger) rank 1.
12 53 Continued as Drifter (Scavenger).
12 54 Nearly killed. Fully recovered. Owe 45,000 for medical bills.
13 54 Returned to Believer (Mainstream Believer).
13 56 Caleb Dunn refuse to secretly provide religious rites for a dying leader or noble, because they do not share Caleb Dunn's faith.
13 58 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
14 58 Aging Crisis. Owe 20,000 for medical bills.
14 58 Retired at age 58.
14 58 Continued as Believer (Mainstream Believer).
14 62 Someone more charismatic but less devout than Caleb Dunn has become Caleb Dunn's superior.
14 62 Forced to muster out.
15 62 Aging Crisis. Owe 20,000 for medical bills.
15 62 Retired.
15 63 Good fortune.
16 66 Aging Crisis. Owe 30,000 for medical bills.
16 67 Birth or Death involving a family member or close friend.
17 70 Aging Crisis. Owe 60,000 for medical bills.
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