Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Risk Chris Aubert's fortune on a possibility lucrative deal and win. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
Make an unexpected connection outside Chris Aubert's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Continued as Merchant (Free Trader). |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
38 |
Embroiled in legal trouble. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Enforcer (Rogue). |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
40 |
Suffer from a life-threatening illness. |
7 |
40 |
Became a Citizen (Corporate). |
7 |
44 |
A revolution, attack or other unusual event throws Chris Aubert's life into chaos, forcing Chris Aubert to leave the planet. |
8 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
46 |
Chris Aubert accepted an offer of inducements to betray Chris Aubert's faith. Gain 160,000 in cash. |
8 |
48 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
48 |
Failed to qualify for Broker (Merchant). |
9 |
48 |
Submitted to the draft. |
9 |
48 |
Became a Scout (Courier). |
9 |
51 |
Moved to a new world. |
9 |
52 |
Forced to continue current assignment. |
9 |
52 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Scout (Courier). |
10 |
54 |
When dealing with an alien race, Chris Aubert botch an opportunity to gather extra intelligence about them. |
10 |
54 |
Psychologically damaged by Chris Aubert's time in the scouts. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Continued as Scout (Courier). |
11 |
57 |
When dealing with an alien race, Chris Aubert botch an opportunity to gather extra intelligence about them. |
11 |
57 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
11 |
60 |
Promoted to Scout (Courier) rank 2. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Continued as Scout (Courier). |
12 |
61 |
Chris Aubert's ship is damaged, and Chris Aubert have to hitch-hike Chris Aubert's way back across the stars to the nearest scout base. |
12 |
61 |
Gain 3 Contacts. Gain 1 Enemies. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
65 |
Chris Aubert is sent to a new community or parish to preach The Word among the poor. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
Continued as Believer (Missionary/Humanitarian). |
14 |
67 |
Chris Aubert refused an offer of inducements to betray Chris Aubert's faith. Gain 2 enemies. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |