Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Christ Macks foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Line/Crew) with previous rank. |
2 |
25 |
Vessel participates in a notable military engagement. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
30 |
Christ Macks is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
30 |
Became a Scout (Explorer). |
4 |
32 |
Christ Macks's scout ship is one of the first on the scene to rescue the survivors of a disaster but Christ Macks fail to help. Gain an Enemy. |
4 |
32 |
Christ Macks inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
40 |
Christ Macks's ship is damaged, and Christ Macks have to hitch-hike Christ Macks's way back across the stars to the nearest scout base. |
6 |
40 |
Gain 6 Contacts. Gain 3 Enemies. |
7 |
40 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
44 |
Someone more charismatic but less devout than Christ Macks has become Christ Macks's superior. |
8 |
44 |
Continued as Believer (Mainstream Believer). |
8 |
47 |
Christ Macks is sent to a new community or parish to preach The Word among the poor. |
9 |
48 |
Continued as Believer (Mainstream Believer). |
9 |
49 |
Christ Macks accepted an offer of inducements to betray Christ Macks's faith. Gain 510,000 in cash. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Retired. |
10 |
56 |
Good fortune. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
68 |
Moved to a new world. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |