Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Spend several years jumping from world to world in Clark Cause's scout ship. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Courier) with previous rank. |
2 |
26 |
Clark Cause's scout ship is one of the first on the scene to rescue the survivors of a disaster but Clark Cause fail to help. Gain an Enemy. |
2 |
26 |
Clark Cause inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
26 |
Promoted to Scout (Courier) rank 2. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Spend several years jumping from world to world in Clark Cause's scout ship. |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
5 |
32 |
Failed to qualify for Performer (Entertainer). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
34 |
Clark Cause is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
34 |
Became a Rogue (Pirate) with the new title Lackey. |
6 |
36 |
Backstab a fellow rogue for personal gain. |
6 |
38 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
7 |
38 |
Continued as Rogue (Pirate). |
7 |
39 |
Arrested and charged. |
7 |
39 |
Failed to defend self. Gain an Enemy and go to prison. |
8 |
42 |
Became a Prisoner (Fixer). |
8 |
43 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
46 |
Continued as Prisoner (Fixer). |
9 |
50 |
Assigned to difficult or backbreaking labour. |
9 |
50 |
Promoted to Prisoner (Fixer) rank 1. |
10 |
50 |
Continued as Prisoner (Fixer). |
10 |
52 |
A riot engulfs the prison. |
10 |
52 |
Loot the guards/other prisoners. |
10 |
54 |
Promoted to Prisoner (Fixer) rank 2. |
10 |
54 |
Paroled from prison. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Retired. |
11 |
55 |
Moved to a new world. |
12 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
70 |
Lost eye or limb. Owe 5,000 for medical bills. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |