Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Attempted a risky adventure and was injured. |
1 |
19 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Find Ancient Technology. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Find an Alien Artifact. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 3. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Promoted to Drifter (Barbarian) rank 4 with the new title Chieftain. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
37 |
Attacked by enemies that Clay Edward easily defeat. |
5 |
37 |
Gain Enemy if Clay Edward don't already have one. |
5 |
38 |
Promoted to Drifter (Barbarian) rank 5. |
6 |
38 |
Voluntarily left Barbarian |
6 |
38 |
Failed to qualify for Corporate Agent (Agent). |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
39 |
Suffer from a life-threatening illness. |
7 |
39 |
Failed to qualify for Corporate (Citizen). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
7 |
42 |
Vessel participates in a notable military engagement. |
7 |
43 |
Forced to continue current assignment |
7 |
43 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
8 |
43 |
Continued as Navy (Engineer/Gunner). |
8 |
47 |
Clay Edward foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
8 |
47 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
9 |
47 |
Continued as Navy (Engineer/Gunner). |
9 |
49 |
Clay Edward join a gambling circle on board. |
9 |
51 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
10 |
51 |
Continued as Navy (Engineer/Gunner). |
10 |
54 |
Abuse Clay Edward's position for profit. |
10 |
55 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
11 |
55 |
Attempted to change assignments. |
11 |
55 |
Failed to qualify for Line/Crew (Navy). |
11 |
55 |
Continued as Navy (Engineer/Gunner). |
11 |
57 |
During a battle, defeat or victory depends on Clay Edward's actions. Clay Edward actions lead to an honorabe discharge. |
12 |
57 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
12 |
59 |
A good deal ensures Clay Edward is living the high life for a few years. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Continued as Merchant (Merchant Marine). |
13 |
64 |
Make an unexpected connection outside Clay Edward's normal circles. Gain a Contact. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Voluntarily left Merchant Marine |
14 |
65 |
Retired. |
14 |
66 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |