Retired Fighter Coleman Collins  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 70 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 3 (-1) 7 (0)111B37
Tough, Lively
 
Skills
Admin 0
Advocate 0
Astrogation 0
Broker 2
Deception 1
Diplomat 0
Drive (Mole) 1
Electronics 0
Gun Combat (Archaic) 2
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Language (Floriani (Florian League)) 1
Leadership 0
Pilot (Spacecraft) 1
Profession (Worker/Civil Engineering) 1
Profession (Hostile Environment/Low-G) 1
Recon 1
Seafarer 0
Stealth 1
Survival 1
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate 11
Drifter Scavenger 16
Marine Star Marine Marine01
Merchant Broker 23
Scout Courier Scout12
Believer Holy Warrior Fighter11
 
Name Type Affinity Enmity Power Influence Species
Lemon Lord Ally 3 0 2 1 Kedepu (M/44)
Leopold Hanson Ally 1 0 2 2 Kedepu (M/15)
Leopold Hanson gains in influence.
Sam Kerran Contact 2 0 0 0 Yilean (M/18)
Relationship altered.
Jimmie Douglas Enemy 0 3 3 0 Halka (F/66)
Jimmie Douglas's influence is diminished.
 
Term Age History
1 18 Became a Citizen (Corporate).
1 20 Advanced training in a specialist field.
1 22 Promoted to Citizen (Corporate) rank 1.
2 22 Voluntarily left Corporate
2 22 Became a Drifter (Scavenger).
2 26 Lightly injured, no permanent damage. Fully recovered.
3 26 Failed to qualify for Corporate Agent (Agent).
3 26 Submitted to the draft.
3 26 Became a Marine (Star Marine) with the new title Marine.
3 27 Severely injured. Fully recovered.
4 27 Failed to qualify for Artist (Entertainer).
4 27 Returned to Drifter (Scavenger).
4 30 Survived a risky adventure but gained nothing.
5 31 Continued as Drifter (Scavenger).
5 32 A new romantic starts. Gain an Ally.
5 35 Promoted to Drifter (Scavenger) rank 1.
6 35 Continued as Drifter (Scavenger).
6 37 A new romantic starts. Gain an Ally.
6 39 Forced to muster out.
7 39 Failed to qualify for Merchant Marine (Merchant).
7 39 Continued as Drifter (Scavenger).
7 42 Betrayed by a friend. One of Coleman Collins's Contacts or Allies betrays Coleman Collins, ending Coleman Collins's career. That Contact or Ally becomes a Rival or Enemy.
8 42 Became a Merchant (Broker).
8 45 Make an unexpected connection outside Coleman Collins's normal circles. Gain a Contact.
8 46 Promoted to Merchant (Broker) rank 1.
9 46 Continued as Merchant (Broker).
9 50 Risk Coleman Collins's fortune on a possibility lucrative deal and win.
9 50 Promoted to Merchant (Broker) rank 2.
10 50 Continued as Merchant (Broker).
10 53 Nearly killed. Fully recovered. Owe 8,750 for medical bills.
11 53 Failed to qualify for Surveyor (Scout).
11 53 Returned to Drifter (Scavenger).
11 57 Coleman Collins do not know what happened to Coleman Collins. There is a gap in Coleman Collins's memory.
12 57 Became a Scout (Courier).
12 58 Coleman Collins's scout ship is one of the first on the scene to rescue the survivors of a disaster but Coleman Collins fail to help. Gain an Enemy.
12 58 Scarred. Fully recovered. Owe 5,000 for medical bills.
12 61 Forced to continue current assignment.
12 61 Promoted to Scout (Courier) rank 1 with the new title Scout.
13 61 Aging Crisis. Owe 50,000 for medical bills.
13 61 Retired at age 61.
13 61 Continued as Scout (Courier).
13 65 Nearly killed. Owe 5,000 for medical bills.
14 65 Aging Crisis. Owe 30,000 for medical bills.
14 65 Became a Believer (Holy Warrior) with the new title Hopeful.
14 68 Someone more charismatic but less devout than Coleman Collins has become Coleman Collins's superior.
14 69 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
15 69 Aging Crisis. Owe 40,000 for medical bills.
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