Retired Fighter Dale Medina  

Species Age Sex Str Dex End Int Edu SocUPP
Hanen 70 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 9 (1) 4 (-1)111794
Scary
 
Skills
Advocate 1
Art (Performing) 0
Athletics 0
Carouse 0
Diplomat 0
Drive 0
Engineer (Power) 1
Flyer 0
Gun Combat (Slug) 1
Gunner 0
Mechanic 2
Melee (Grapple) 1
Persuade 1
Pilot 0
Seafarer (Sails) 1
Streetwise 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand12
Drifter Scavenger 01
Scout Explorer 01
Drifter Wanderer 01
Drifter Barbarian 02
Believer Holy Warrior Fighter14
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Eligah Forrest Enemy 0 1 4 0 Hanen (M/21)
Haywood Whitlock Rival 0 2 0 3 Humaniti (M/59)
Juliet Cox Contact 2 1 4 1 Hanen (F/19)
Allie Marsden Enemy 0 1 3 0 Zhodani, Imperium (M/37)
Allie Marsden is out of contact doing something interesting but not suspicious.
Missouri Silva Enemy 0 4 5 5 Hanen (F/65)
Bell Mullabyaly Enemy 0 4 1 0 Libert (F/51)
Bell Mullabyaly is missing under suspicious circumstances.
Vinnie Mitchell Ally 5 1 1 3 Luriani (F/55)
Relationship soured.
Zeb Ramirez Ally 3 0 1 3 Ne Kraeda ren Kelva (M/50)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 21 Dale Medina foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1 22 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Engineer/Gunner).
2 25 Dale Medina is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3 25 Failed to qualify for Surveyor (Scout).
3 25 Became a Drifter (Scavenger).
3 29 Nearly killed. Owe 10,000 for medical bills.
4 29 Became a Scout (Explorer).
4 33 Dale Medina's ship is damaged, and Dale Medina have to hitch-hike Dale Medina's way back across the stars to the nearest scout base.
4 33 Gain 1 Contacts. Gain 3 Enemies.
5 33 Failed to qualify for Merchant Marine (Merchant).
5 33 Switched to Drifter (Wanderer).
5 34 Betrayed by a friend. One of Dale Medina's Contacts or Allies betrays Dale Medina, ending Dale Medina's career. That Contact or Ally becomes a Rival or Enemy.
6 34 Failed to qualify for Merchant Marine (Merchant).
6 34 Switched to Drifter (Barbarian).
6 36 Contact with Government.
7 38 Continued as Drifter (Barbarian).
7 42 Severely injured. Fully recovered. Owe 30,000 for medical bills.
8 42 Became a Believer (Holy Warrior) with the new title Hopeful.
8 45 Dale Medina is sent to a new community or parish to preach The Word among the poor.
8 46 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
9 46 Continued as Believer (Holy Warrior).
9 50 Dale Medina faith is shaken.
10 50 Aging Crisis. Owe 60,000 for medical bills.
10 50 Retired at age 50.
10 50 Continued as Believer (Holy Warrior).
10 54 Someone more charismatic but less devout than Dale Medina has become Dale Medina's superior.
11 54 Aging Crisis. Owe 60,000 for medical bills.
11 54 Continued as Believer (Holy Warrior).
11 55 Dale Medina retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 58 Forced to muster out.
12 58 Aging Crisis. Owe 40,000 for medical bills.
12 58 Retired.
12 60 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 62 Aging Crisis. Owe 60,000 for medical bills.
13 64 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 66 Aging Crisis. Owe 60,000 for medical bills.
14 67 Victim of a crime.
15 70 Aging Crisis. Owe 50,000 for medical bills.
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