Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Established a network of contacts. Gain 3 contacts. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Voluntarily left Law Enforcement |
2 |
22 |
Became a Scout (Courier). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Make an unexpected connection outside Dayton Ray's normal circles. Gain a Contact. |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
37 |
Became a Entertainer (Performer). |
7 |
38 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
41 |
Promoted to Entertainer (Performer) rank 1. |
8 |
41 |
Continued as Entertainer (Performer). |
8 |
43 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
9 |
45 |
Continued as Entertainer (Performer). |
9 |
49 |
Criticised a questionable political leader on Dayton Ray's homeworld, causing his downfall. Gain an Enemy |
9 |
49 |
Promoted to Entertainer (Performer) rank 2. |
10 |
49 |
Continued as Entertainer (Performer). |
10 |
53 |
One of Dayton Ray's pieces of art is stolen, and the investigation brings Dayton Ray into the criminal underworld. |
10 |
53 |
Promoted to Entertainer (Performer) rank 3. |
11 |
53 |
Continued as Entertainer (Performer). |
11 |
56 |
Criticised a questionable political leader on Dayton Ray's homeworld, causing his downfall. Gain an Enemy |
11 |
57 |
Forced to muster out. |
12 |
57 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
60 |
Dayton Ray faith is shaken. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Continued as Believer (Missionary/Humanitarian). |
13 |
64 |
Dayton Ray is caught in the periphery of a scandal. |
13 |
64 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Continued as Believer (Missionary/Humanitarian). |
14 |
67 |
Dayton Ray faith enjoys an explosion of popularity largely thanks to Dayton Ray's efforts. |
14 |
67 |
Promoted to Believer (Missionary/Humanitarian) rank 0. |
14 |
69 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |